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Normal Sweep

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Normal Sweep // Bugs

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Post by rrf // Jun 7, 2007, 6:36am

rrf
Total Posts: 319
In playing around with 'Normal Sweep', I just found out that even with "inference snapping' not selected, I can still get the face to snap/stop at the boundary of another face by dragging the mouse over it. Don't know if it's something I'm doing, or a bug (no worrys, I like it :)) Just figured someone could check this..


rf

Post by Bobbins // Jun 10, 2007, 11:08pm

Bobbins
Total Posts: 506
Just to confirm, this is not a bug - it's how the Normal Sweep tool was designed to work.


While clicking and dragging a normal sweep, if you place the mouse pointer over another face with the same orientation, the swept face will snap to be at the same height as the face being pointed at. Enabling and disabling snapping and inferences has no effect as this is a feature of the Normal Sweep tool itself.


If you want to adjust a face rather than create a new sweep, by default holding the <ALT> key toggles this behaviour - you can customise the toggle key in the Stack panels.

Post by TomG // Jun 11, 2007, 3:12am

TomG
Total Posts: 3397
Note that there is a difference once the snapping is enabled.


1. Without snapping - point at a face, and it snaps to that height. Don't point at a face, and it moves smoothly


2. With snapping - point at a face, and it snaps to that height. Don't point at a face, when the sweep reaches the same height as another face (which you are not pointing at this time), it snaps to that height.



The "point at face for instant snap" is always available in the sweep tool as a convenience to avoid having to enable / disable snapping to achieve an effect :)


HTH!

Tom
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