Thread

Scene Editor causes Crash / Layer Management broken

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Scene Editor causes Crash / Layer Management broken // Bugs

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Post by Charly // Apr 20, 2007, 12:44am

Charly
Total Posts: 8
After editing a complexe scene for about a week now


- layer icon bar can´t be opened any more

- TS 7.11 crashes if scene editor is opened.


Within "object info" window a couple of objects were listed without an assigned layer. Changing this to bring them back to basic layer didn´t solve the problem. "Scene editor" still causes a crash.


Importing scene into "scene library" works, bringing it back to another scene leads in to an empty bounding box.


Exporting all Elements as cob produces similar results - export is possible - cob can be opened with TS 3.2 (without all of those millions textures attatched) imported to TS 7.11 I´m facing an empty bounding box again.


Does anybody know a way to bring it back to life?

Have to do animations upon this scene so do need scene editor at all ...

Post by Cayenne // Apr 20, 2007, 11:47am

Cayenne
Total Posts: 144
pic
Hi could you post a screen grab showing the problems.


thanks

Paul

Post by Charly // Apr 22, 2007, 8:53pm

Charly
Total Posts: 8
Beside two screens of situation before crash.


- one showing collabsed layerbar that won´t open however you click on.

- second showing one object not placed on a layer.


If you need more or different infos, just do ask for.

Post by Cayenne // Apr 24, 2007, 9:47am

Cayenne
Total Posts: 144
pic
Hi I cannot replicate this problem on my machines , i wonder if any one else has had this happen to them , it would be interesting to find out.


Some things you could try to do to put it right is :


make sure your scene is saved.

try a reset to default.ctx see if that resolves it.


also did you try to reload one on the configs from the model side libraries to see if that will reset the layers back.
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