Thread

Player Opacity Wireframe Bug

About Truespace Archives

These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.

They are retained here for archive purposes only.

Player Opacity Wireframe Bug // Bugs

1  |  

Post by prodigy // Feb 8, 2007, 8:05am

prodigy
Total Posts: 3029
pic
Hi kids..


I found a last moment new bug..



To recreate this bug you must follow my steps..


1) create a new scene. (Model)

2) Erase all the lights on the scene

3) create a cube or something to see on the scene..

4) Insert a Local Light on the scene and on the Object panel increase the size to 250x250y250z Plus move the light very far of the rectangle showed as floor on the model side.. (example 492X 251Y 0Z)

5) Go to Player side, and on the Player Rendering panel increse the Edge Opacity to the highest level..

6) Decrese the level of the surface Opacity..


The bug is when you move a step on the surface opacity the objects desapear.. and if you delet or reduce the light or move near the object the surface opacity works well..


Plz confirm...


Best Regards,


PRODIGY ;)

Post by GraySho // Feb 8, 2007, 9:12am

GraySho
Total Posts: 695
pic
Same happens here, though I have no idea why one would resize a local light to such dimensions, nor how you found out about that. Probably you have too much time on your hands? :p


P.S. Your english seems to improve constantly

Post by prodigy // Feb 8, 2007, 1:39pm

prodigy
Total Posts: 3029
pic
Thanks Graysho...


NAAAA i dont have time at all.. in deed, i work more than 12 hours per day on 3d proyects, thats why i found many bugs.. :D


I lost, many hours on reports.. but is somehting needed, and i love share info and chat with people with the same hobbies..


I make the light so bigger because on Vray the local light make soft shadows.. and for simulate the sun i must put very far of the objective... And to see the light form the top view.. and for found the light i must resize very bigger..


Simple na??


And i found other bug over the player, but i dont found the way to replicate..


Best Regards and thanks again to confirm.. :D
Awportals.com is a privately held community resource website dedicated to Active Worlds.
Copyright (c) Mark Randall 2006 - 2024. All Rights Reserved.
Awportals.com   ·   ProLibraries Live   ·   Twitter   ·   LinkedIn