Thread

Report, Nurbs problems on Player

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Report, Nurbs problems on Player // Bugs

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Post by prodigy // Jan 12, 2007, 3:58am

prodigy
Total Posts: 3029
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Well i think its not a bug.. its only a problem,


When you create a nurb over the model side... and over the player side you select options to see the wireframe "over the player".. as you see in the image you cant se we wire over the nurbs...


Best Regards..


And other thing.. maybe im wrong.. on the Edge settings, you see i select a blue color, my question is.. that is the wire color??

Post by prodigy // Jan 12, 2007, 4:04am

prodigy
Total Posts: 3029
pic
Hooo.. its my foult.. if you press "show Obj Attribs" you can select the wire over the nurbs..


:rolleyes: Sorry!! i may test a little more before post...


BUT.. wait a minute... i found something... jejejeje

Post by prodigy // Jan 12, 2007, 4:27am

prodigy
Total Posts: 3029
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I found something..


What you see are 2 objects.. one a nurb and the other a simple polygon rectangle..


3783


I select the wireframe over the player, the edge color on red..


Now if you see, when the nurbs and the polygon are on the same Viewabe area the edge color its like a default white.. and if rotate the camera enoght to left outside the nurb and you only can see the polygon, the edge color became to red..


:confused:

Post by Norm // Jan 12, 2007, 6:16am

Norm
Total Posts: 862
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Nice catch Prodigy.

I confirm this happens in ts7.11.

Seems the developers have this one resolved in ts7.5. I check it there and this is not a problem.


Is almost like nurbs objects are not included in the global span of Render Attribs in Player settings. I can only adjust nurb object's surface and edges/points, via Object Render Attributes.
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