Thread

Bug Over Player Side Kill The Mouse Pointer

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Bug Over Player Side Kill The Mouse Pointer // Bugs

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Post by prodigy // Dec 9, 2006, 4:27pm

prodigy
Total Posts: 3029
pic
This bug kill the mouse pointer..


First..


1) Create a new scene

2) (on Model Side) create A Cube

3) Go to player Side

4) Select any face of the cube and move with the right mouse button, dont release.. now press any key (A,S,D) from your keyboard..


Boila... Your mouse pointer its "INVISIBLE" WOOOOOHH

To bring it again you must IMAGINATE where its and press for example again defaul layout or Full or exit the application..


NEW! i found a fast workarround to bring the pointer again

Press (Z,X or c)


Please.. anyone can test and say its is a bug?? because i post many bugs but i dont recive any responces...


Best Regards..


Feliz navidad..

Post by Asem // Dec 9, 2006, 4:41pm

Asem
Total Posts: 255
Yeah it is. I can move it just fine until I R-click drag and then press A,S, or D. Though to stop it from doing what it was doing I had to R-click first then press Z,X, or C. I guess it kicks you out of point editing instead of making point editing work with scene movement. It's seems that the real problem is ts7 doesn't take account of the user pressing multiple keys at the same time very well. I hope it would be fixed since they are spending all thier time into the UI and tools.

Post by prodigy // Dec 9, 2006, 4:50pm

prodigy
Total Posts: 3029
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Thanks Asem...


:rolleyes:

Post by stan // Dec 10, 2006, 6:59am

stan
Total Posts: 1240
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my mouse pointer vanishes on many occasions on player side..sometimes it comes back without a restart..it's a bug, not just under those curcumstances..;)

Post by tomasb // Dec 10, 2006, 12:34pm

tomasb
Total Posts: 261
fixed in 7.5


problem was in background widget controller which didn't deactivate tool when it lost focus (another tool become active)

Post by prodigy // Dec 10, 2006, 5:28pm

prodigy
Total Posts: 3029
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