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New Bug On Player...

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New Bug On Player... // Bugs

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Post by prodigy // Nov 10, 2006, 3:00pm

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Me again..


Another bug...


First create a cube on model... go to player..


On perspective view select a face... now... change to the left or right or front view...



Now select the green zone of the navigation tool or whatever you whant to call..


2971


and rotate..


You can move the selected face. and this buton must not work because is for navigation not for model..


Hope this help...

Post by prodigy // Nov 10, 2006, 3:09pm

prodigy
Total Posts: 3029
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Sorry try to recreate again and i cant..


I gonna search more...

Post by prodigy // Nov 10, 2006, 5:39pm

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Total Posts: 3029
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OK!! now i find how.....


Select a face... Press the X Key from your keyboard..


And now select other view like left.. and continue with my procedures..


Thats all...

Post by prodigy // Nov 11, 2006, 3:51am

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Nobody try???

Post by GraySho // Nov 11, 2006, 3:54am

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Total Posts: 695
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I will try, but there's a render going on at the moment ;)

Post by prodigy // Nov 11, 2006, 4:03am

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Total Posts: 3029
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I will try, but there's a render going on at the moment ;)


Okey Dokey.. I hope be a knife... 8)

Post by GraySho // Nov 11, 2006, 4:50am

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Total Posts: 695
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OK, here's how it works. X is the player shortcut for rotate. If you click the green part of the widget in an orthographic wiew (front/left/top), it's like clicking on empty space, because you can't rotate an orthographic view. So this behaviour is normal. Select a face, hit C on your keyboard, and it will scale when you try to use the widget. C is for scale.


What I noticed, it's not possible to shortcut icons which are not selected. You have to select a function first to be able to change the keyboard shortcut!! I think I have mentioned before, it would be better to have keyboard shortcuts in preferences.

Post by prodigy // Nov 11, 2006, 5:35am

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Total Posts: 3029
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Yes.. i know about zxc and asd and qwe...


But the green zone must not do nothing.. thats the bug..
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