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NEW Bug On Player With Textures With Alpha!

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NEW Bug On Player With Textures With Alpha! // Bugs

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Post by prodigy // Nov 9, 2006, 12:33am

prodigy
Total Posts: 3029
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Hi.. I found a bug.. or whatever you whant to call...


I show with screenshots...


First, you create a plane with a texture with alpha channel.. On player looks very nice...


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Here.. its 1 tree behind others.. and you can see are not any problem... are separated aprox to 2 meters one to the other..


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And When i try to make a 3d tree like "3dgames" i see a wierd effect..


Tryng to find how thats happend.. i found its a problem with the distance from the textures..


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See whats happend when the distance its very close.. 10 centimeters..but it dont touching...


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And finaly.. the 3d tree

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Btw.. tested without triangulate....


Ups.. my ts locks the keyboard again... One day im gonna find how it blocks!!


Cheers!

Post by parva // Nov 9, 2006, 12:46am

parva
Total Posts: 822
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new beta use an updated transparency which looks better... still not "exact" (object in the back are rendered in front of objects for example) in any case but this problem as far as I tested is no more.

Post by prodigy // Nov 9, 2006, 6:43am

prodigy
Total Posts: 3029
pic
Good to know...


Cheers Dude!
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