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Physics Crash!

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Physics Crash! // Bugs

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Post by Asem // Apr 12, 2006, 1:41pm

Asem
Total Posts: 255
I wanted to create a chain dangling with a light. So to test this, I open the chain physics scene that came with ts7(I've also tried doing it myself). I glue a local light to to the end ring of the chain so that when the chain is swinging the light should follow at least the end ring. The rings have physics attributes attached to them already except for the root(the top one) and amazingly ts7 crashes as a runtime error as soon as I even attach the light(with no pysics attributes) to the chain. This seems to happen on model side.
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