PinPoint LE Objects

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PinPoint LE Objects // Feature suggestions

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Post by Asem // Apr 9, 2006, 10:03pm

Asem
Total Posts: 255
I create an object and look for it in the LE but it seems to be under something and either i'm accidently clicking on both LE objects or it may be inside another. It would be nice to have either a button or something that will pinpoint where that object is in the LE editor. Also is it possible to un-heiracrchy something whitin LE. like how there is an 3d encapsulator there should be a 3d un-encapsulator unless you can?

Post by Bobbins // Apr 10, 2006, 12:47am

Bobbins
Total Posts: 506
I create an object and look for it in the LE but it seems to be under something and either i'm accidently clicking on both LE objects or it may be inside another. It would be nice to have either a button or something that will pinpoint where that object is in the LE editor.


If you select an object in a 3D workspace, then the corresponding panel for that object will be selected in the LE. If you left click in the navigation control for the LE then the selected object(s) will be centred in the LE view.


This does suppose that you are at the correct level in the LE hierarchy for the object panel to be shown - that bit is down to you.

Post by stan // Apr 10, 2006, 4:28am

stan
Total Posts: 1240
pic
Asem..in top left corner of LE is a white icon..click it to get options..you will find "arrange" and "center selected" among the options..

the nodes shouldn't hide underneath each other but they do..generally the LE is a mess ..even after "arrange" your nodes won't be in alphabetical order..which they should be..

to "un-encapsulate 3d" use the unglue tool or split hierarchy tool in model..
I wondered the same thing..where is the un-encapsulator :confused:
don't make the mistake of using "encapsulate objects" then you objects disappear from the workspace..they are retrievable but ..again where is the un-encapsulator :confused:

Post by Asem // Apr 10, 2006, 11:07am

Asem
Total Posts: 255
Thanks, I found it but hopefully there will be an "un-encapsulator" button because I like using the LE as my scene editor a lot and only use the object info box to find or choose position and any other few things.
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