Resetting rotation

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Resetting rotation // New Users

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Post by LongWolf // Jan 12, 2009, 10:07am

LongWolf
Total Posts: 62
Is it possible to change an obj's rotation, then reset the rotation values to 0's while keeping the obj in it's new orientation?


I need to do this so that I can get a texture to wrap properly.

Post by Breech Block // Jan 12, 2009, 10:23am

Breech Block
Total Posts: 844
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Sure is. Make sure your object is selected, click on the Axis tool (:icon_Axes:) to have the objects axis displayed and then click Normalize Rotation. This should reset all the axis rotation properties back to zero, but leave your objects actual rotation in tact. Dont forget to click on the Axis tool again to turn the axis display off. HTH


PS TomG, if your read this, I couldn't get the Normalize Rotation Icon to display. When clicking on the relevant icon it kept displaying the Normalise Scale Icon. HTH

Post by LongWolf // Jan 12, 2009, 12:47pm

LongWolf
Total Posts: 62
worked great, thx Breech

Post by kena // Jan 12, 2009, 1:01pm

kena
Total Posts: 2321
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yeah... one of the things that keep me on these forums is how helpful everyone is. :D

Post by LongWolf // Jan 12, 2009, 1:32pm

LongWolf
Total Posts: 62
who knows, maybe someday Ill get to the point i can help too :D

Post by kena // Jan 12, 2009, 3:38pm

kena
Total Posts: 2321
pic
It wouldn't be too hard... If you see a question you know the answer too - just post it and everyone can get help.
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