TS7.6 Materail Editing

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TS7.6 Materail Editing // New Users

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Post by fahembree // Oct 9, 2008, 5:21pm

fahembree
Total Posts: 123
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How do you edit materials in Ts76 workspace side. I have used the inspect material eye dropper to display a material but I can't seem to determine how you can edit or change the material images for a material. See attached image. I don't have VRay so I don't know if that has anything to so with it or not. Do I need to go to model side and use there materail editor there and apply new material and then go back to workspace side??;)

Post by mrbones // Oct 9, 2008, 5:46pm

mrbones
Total Posts: 1280
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Hit ctrl click on the square texture icon, that will bring up texture library that you have shown, THen you can drag and drop texture from that library to the square you have pointed out in the panel.

Texture should update in the square. Once updated then repaint as desired.

You can also use the model side like you mention, That works for bump mapping, and will convert to normals from model to workspace automatically.

Also, once your material is inspected (like your picture) explore the LE (the below panel switched to 2d aspect, shown in 4d animation aspect by default).

That will also help you understand how shaders and textures are built and work within space 3D.

Anyone else care to elaborate?

HTH


How do you edit materials in Ts76 workspace side. I have used the inspect material eye dropper to display a material but I can't seem to determine how you can edit or change the material images for a material. See attached image. I don't have VRay so I don't know if that has anything to so with it or not. Do I need to go to model side and use there materail editor there and apply new material and then go back to workspace side??;)
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