Selections to Paths

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Selections to Paths // New Users

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Post by cut'n'paste // Dec 11, 2006, 12:04pm

cut'n'paste
Total Posts: 4
Hi Folks,


A little help please :rolleyes:. I wonder if there is a way I can take a poly selection and convert it into a path?


To give you a bit more background, I have a character I have generated using SS and trying to apply a sort of skirt. I anticipated doing this by using the waistline as a path and then using a rail to generate a NURB that would wrap around the character. I think a NURB would be good because I reckon it would allow me to animate the material movement easier !


Anyway, getting back to the point ... I can't seem to be able to convert my waist selection into a path for generating the NURB. Is this possible ? Is there a better alternative I should look too ?


Any advice welcome...


Thanks.

Post by hultek43 // Dec 11, 2006, 12:56pm

hultek43
Total Posts: 234
Edge2Path 1.10 (http://ckgamefactory.hp.infoseek.co.jp/index-e.html) - Creates path from edge
http://www.lunadude.com/tS/images/tS5compatible.gif

http://ckgamefactory.hp.infoseek.co.jp/index-e.html

Post by cut'n'paste // Dec 11, 2006, 1:05pm

cut'n'paste
Total Posts: 4
Thanks for that, it looks a useful tool. I also noticed CK do a MagneticPath tool that allows you to create a path that fits snuggly to a polygon surface.


A generally useful site, thanks again :)
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