Poser model in TS for animation

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Poser model in TS for animation // New Users

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Post by tnobukun // Nov 10, 2006, 7:34pm

tnobukun
Total Posts: 2
Hi,

First time to post.


I have a question.


I wish to import a poser model in to TS and animate it using Motion Studio.

I used Luuv to import a model and accoridng to the turotial, in order to be able to correct eye texture, applied Decompose command.

Now the character is not a single object anymore and therefore cannot be used for skinning in Motion Studio.

Is there a way to make it go back to one single object all together again?

It is devided into tens of objects and appliing pbject union one by one is not practaical.


Thanks in advance for any suggestion.


I use TS 5.2 by the way.
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