Which would trueSpace 7.5.. ok .6 Work Best With..

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Which would trueSpace 7.5.. ok .6 Work Best With.. // Archive: Tech Forum

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Post by Jimmer // Jul 19, 2008, 2:37am

Jimmer
Total Posts: 30
As far as graphic cards go which would work best (stability/speed) with

tS 7.6 .... An Nvidia GeForce 8800m GTS or an ATI Mobility Radeon HD

2600 XT ???

Also, what limits what you can do in real time? Let me explain a bit...

Using the real time display, with all effects on, to render an animation file 1900x1200 (HD) to disk.

Note, because its an animation file I dont really need 30fps.

if it took 15-55 secs a frame to render that would be more than

fine considering how good the real time can look in tS. If frame rate

wasn't a limiting factor what would be? Graphic card memory-if I run low

will tS use system memory? The amount of light sources and polys do

these all have to fit in Graphics Mem or can system memory be used too,

at the cost of slower real time rendering .

Can tS 7.5-6 save out H.264 anim files?

Post by Jack Edwards // Jul 19, 2008, 5:01am

Jack Edwards
Total Posts: 4062
pic
nVidia drivers have been a bit flakey with TS lately, you'd be much better off with one of these:
http://www.newegg.com/Product/Product.aspx?Item=N82E16814127359
:D

Here's some more indepth analysis with benchmarks:
http://www.anandtech.com/video/

Video card memory and the number of lights the card supports are the limiting factor for TS realtime rendering. So you may want to consider a 1GB card if you budget allows for it.

Post by TomG // Jul 19, 2008, 2:59pm

TomG
Total Posts: 3397
Note that a real-time render will usually create one frame every half second or so. It may take a bit longer, say a frame every second or two. Not sure if it goes slower than that - since its realtime render, if you can move smoothly in it, then most of what takes the time is grabbing the frame and saving it to disk, so the time shouldnt go up on a complex scene so long as its still giving smooth performance when you move around in real-time.


I would in fact be interested to hear from people on timings for real-time render to frame, would be interesting to see what range people are finding. For me even something fairly complex has been turning out 1 or 2 fps rendering time (and I do think thats a constraint in writing the file rather than from the GPU).


HTH!

Tom

Post by TylerZambori // Jul 19, 2008, 7:19pm

TylerZambori
Total Posts: 100
er, so would I do well to get a raid array going?
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