Player rendering optimization

About Truespace Archives

These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.

They are retained here for archive purposes only.

Player rendering optimization // Archive: Tech Forum

1  |  

Post by Emmanuel // Mar 17, 2006, 6:27am

Emmanuel
Total Posts: 439
pic
Hi all,

The interest of the player is evident in interiors/kitchens of architecture rendering. The lightening setup is very important and require many renderings to find the best settings for each light.

This is where the Player could save a lot of time... if it could show the scene like it will be after a full rendering calculation.

The example below shows a rendering of a living room and the same scene in the Player with its default settings.

It is obvious that the lights are too strong compared to the lightworks rendering.

Did someone tried to set the Player's rendering options to get a display closer to a lightworks rendering ?

I made some tests with no luck but I must be missing something...
Awportals.com is a privately held community resource website dedicated to Active Worlds.
Copyright (c) Mark Randall 2006 - 2024. All Rights Reserved.
Awportals.com   ·   ProLibraries Live   ·   Twitter   ·   LinkedIn