4 view model editor

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4 view model editor // Archive: Tech Forum

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Post by Bodwad // Feb 23, 2006, 11:58am

Bodwad
Total Posts: 10
How can i use 4 windows all in model view?


It only allows me to use one in model view and all the other have to be player :mad:



How do I create a simple cube in the player? I have no toolbar for simple primatives?


I am really finding TS7 complicated. :( :( :( :(

Post by splinters // Feb 23, 2006, 12:08pm

splinters
Total Posts: 4148
pic
Second point first. Go to default view/ model side. In stack view (right hand side) locate object library. Create a new library or use existing primitive library-doesn't matter. Now, use the standard primitive icon to insert primitives to the work area one at a time. With the object highlighted R-Click in the stak object library and insert-continue until you have a fulll set of primitives.

As for four views click this icon;

Post by stoker // Feb 23, 2006, 12:13pm

stoker
Total Posts: 506
Bobwad. I am not the biggest of proffesionals with true space but i do not think that you can have more than one window in model view but not sure to be honest. I never really checked this out until you mentioned it so it is a new one on me:) .


For creating a simple cube you still can access the simple primatives.:) (See screen shot) your layout may be slightly different though. You cannot add objects into the player you have to use model view:)

Post by stoker // Feb 23, 2006, 12:14pm

stoker
Total Posts: 506
and secondally I was just gonna say what splinters has just said LOL:D :D

Post by splinters // Feb 23, 2006, 12:14pm

splinters
Total Posts: 4148
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In case it wasn't clear..:o

I also provided the library to save you the time.

Post by stoker // Feb 23, 2006, 12:18pm

stoker
Total Posts: 506
Splinters How do you get your icons at the top of the UI that big. i.e the XYZ icons etc

Post by splinters // Feb 23, 2006, 12:28pm

splinters
Total Posts: 4148
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Keep up Mr Stoker-I do have a bit of an advantage with the icons..;)

Here is what you need;


http://forums.caligari.com/discus/messages/74/20770.html?1138406116


Let me know if you have any problems.:)

Post by stoker // Feb 23, 2006, 12:39pm

stoker
Total Posts: 506
Sorry Paul, I just cant follow that at all:confused: :confused:

Post by splinters // Feb 23, 2006, 12:50pm

splinters
Total Posts: 4148
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Did you download the object and unzip it?


Now open TS7 in default view and R-clik in object library to import the object.


in LE, find Toolbar Protoypes Encapsulation click orange triangle. Find Tstopbar click on it-click on default, then click on X to delete it.

Also, delete that little toolbar at the top of 3D window(the toolbar you are replacing).

Now while holding down CTRL, drag the object from the object library innto the LE.

Finally go to toolbars icon (left hand side above hammer) and choose view aspect bar....VOILA.


Remember to save your layout....:confused:

Post by stan // Feb 23, 2006, 12:59pm

stan
Total Posts: 1240
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Splinters..maybe you should create a new thread in this forum with the large icon toolbar zipfile and how to install it..;)

Post by splinters // Feb 23, 2006, 1:00pm

splinters
Total Posts: 4148
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Good idea Stan...give me a minute..;)

Post by stoker // Feb 23, 2006, 1:04pm

stoker
Total Posts: 506
Yer good idea Stan because I am still confused. But then again most things for me have to be thick proof:rolleyes: :D

Post by splinters // Feb 23, 2006, 1:11pm

splinters
Total Posts: 4148
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It is done...............:jumpy:

Post by Bodwad // Feb 23, 2006, 10:05pm

Bodwad
Total Posts: 10
Thanks I will give it a go when I get home :D


Seems odd that they intend to replace the model view with the player view and yet dont have a simple way to create primatives :confused:

Post by Bobbins // Feb 23, 2006, 10:46pm

Bobbins
Total Posts: 506
Seems odd that they intend to replace the model view with the player view and yet dont have a simple way to create primatives :confused:


Yet....


Then again, there's a reason why the views are called 'Model' and 'Player' at the moment too.

Post by stoker // Feb 23, 2006, 11:24pm

stoker
Total Posts: 506
Seems odd that they intend to replace the model view with the player view and yet dont have a simple way to create primatives :confused:

Bodwad, the model view has not been replaced it was just the way you were trying to do it. Splinters explained how to do this, it gives you your four different views all in model view.;)

Post by Bodwad // Feb 27, 2006, 9:02am

Bodwad
Total Posts: 10
Sorry I was being thick :(


Thanks everyone :D
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