Accurate sizing and modeling?

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Accurate sizing and modeling? // Archive: Tech Forum

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Post by bill // Jan 27, 2006, 9:02pm

bill
Total Posts: 114
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It is my understanding from what I've been able to gather that the current release of TS7 is incomplete. Eventually all the tools will be moved over to the Player and Model Space will go away. Is this correct?

Currently in the Player you can make nice ergonomic shapes by manipulating visually. However, I don't see any way to make these adjustments accurately. For instance I may want to Sweep a face 3.25". I can do this in Model Space but there are no numerical readouts in Player space. Will such functionality be there once the Player is complete? Or is it there already and I'm just missing it somehow?

Post by mrbones // Jan 27, 2006, 9:10pm

mrbones
Total Posts: 1280
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Ts7 will be continually developed and updated. That doesnt mean it is incomplete. To state that TS7 is incomplete is not a good way to say it.
That will only confuse and dilute the reality of the situation. I beleive your mesurments in model will show up in player if bridge sync is activated.

Also try dual view to do this.

P.s. Bill might be better to read the last 2 days tsml as people were asking the same question.

It is my understanding from what I've been able to gather that the current release of TS7 is incomplete. Eventually all the tools will be moved over to the Player and Model Space will go away. Is this correct?

Currently in the Player you can make nice ergonomic shapes by manipulating visually. However, I don't see any way to make these adjustments accurately. For instance I may want to Sweep a face 3.25". I can do this in Model Space but there are no numerical readouts in Player space. Will such functionality be there once the Player is complete? Or is it there already and I'm just missing it somehow?
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