Virtualight Patch

About Truespace Archives

These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.

They are retained here for archive purposes only.

Virtualight Patch // Tech Forum

1  |  

Post by bkjernisted // May 15, 2009, 6:59pm

bkjernisted
Total Posts: 24
Does truespace need the patches they are talking about in the forums or is everything working okay? I downloaded Truespace about 4 days ago.

Post by bkjernisted // May 15, 2009, 7:11pm

bkjernisted
Total Posts: 24
Does virtuout work with 7.6 and is it possible to port Virtualight and Virtuout with 7.6 to get these extra features mentioned in the Virtuout thread?

Post by Johny // May 16, 2009, 3:29am

Johny
Total Posts: 672
pic
Please follow this link for VirtuaLight for tS7.6 unofficial patch.

http://forums1.caligari.com/truespace/showthread.php?t=6353

Post by bkjernisted // May 16, 2009, 3:44am

bkjernisted
Total Posts: 24
Is the virtuout plugin in this patch and will all the new features in Truespace regarding Virtualight still be working?

Post by Johny // May 16, 2009, 3:53am

Johny
Total Posts: 672
pic
I think VL with tS have same features as VL on the patch. The only different was VL from tS is specially compiled for use together with tS (sad VL that come together with tS7 have bug).

Just you need extra work for rendering animation.



HTH!

Post by BooxieMalone // May 16, 2009, 4:56am

BooxieMalone
Total Posts: 2
I think the unofficial patch will cause several problems, as you can read in the links and you'll get an older single threaded version instead.

If you only have the problem, that VirtuaLight properties panel has vanished away, have a look to Tech Forum

Q: How do I open the Virtual Light Properties Panel? (model side)
http://forums1.caligari.com/truespace/showthread.php?t=5796&page=21

This was working good in my case (only a two lines change in registry).

As far as I understood the named differences on the tS integrated VL version is its integration with multithreading and viewer.

... if somebody knows more, or better ..., please let us know. :o

Post by bkjernisted // May 16, 2009, 8:11am

bkjernisted
Total Posts: 24
Prodigy states in the virtuout thread "VirtuaOut has some features not included on Truespace like the Camera Lens (panoramic, Perspective, Eyefish, etc) and few other features that i cant remember right now.." My virtualight panel is opening fine. Are people installing this patch so they can have these missing features?

Post by Johny // May 16, 2009, 7:49pm

Johny
Total Posts: 672
pic
This unofficial patch for VL, was created for force tS's VL render using old version of VL.

Original tS's VL is version 1.4.3 and VL on this patch is version 1.4.0. This patch is down grade version of VL and of course you'll miss new features on version 1.4.3.

I'm not using VL because its a very old render engine, so I don't know what features are new on VL version 1.4.3. Maybe Caligari or other members who use VL can give some information about the missing features because of this down grade version.

HTH!

Post by bkjernisted // May 17, 2009, 8:00pm

bkjernisted
Total Posts: 24
Johny thanks for your knowledge and for making the patch to help people out!

Post by Johny // May 18, 2009, 1:57am

Johny
Total Posts: 672
pic
Your're welcome Brent.

Brent, rather than use old discontinue VL render engine, while you dont try with Yaf(a)Ray render engine?

Here's link for Yaf(a)Ray for tS topic: http://forums1.caligari.com/truespace/showthread.php?t=7782
Awportals.com is a privately held community resource website dedicated to Active Worlds.
Copyright (c) Mark Randall 2006 - 2024. All Rights Reserved.
Awportals.com   ·   ProLibraries Live   ·   Twitter   ·   LinkedIn