Rotating simulated animation

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Rotating simulated animation // Tech Forum

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Post by marcnoon // Dec 4, 2008, 9:27am

Total Posts: 8
I'm confused ( :confused: ),

I don't know how to rotate a 3d object like some 3d Letter and keep it rotating in the letters 'centroid' or while the letter is standing in place while rotating. Instead it's like the center is outside the 3d letters box, and when I rotate it, it's rotating in a wider circle when i hit the play button. How do I get it to rotate in place?

What is strange is that it works fine in the 'Start simulation mode' with just the rotation vector set and no G's :D , but doesn't work in the P | Play mode. It's like the Start simulation and the Play mode are not talking to one another. :( Any advice would be appreciated.

Post by trueBlue // Dec 4, 2008, 9:44am

Total Posts: 1761
Sounds like you are using Physics to rotate your object. If you check Save Anim it will create the animation for you when you run the simulation. is a privately held community resource website dedicated to Active Worlds.
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