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What are the renderers for Truespace?
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What are the renderers for Truespace? // Tech Forum
Post by simpo // Sep 11, 2008, 1:56am
simpo
Total Posts: 25
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Hi All,
I am new to Truespace 7.6. May I know what are the renderers that can work with Truespace?
I know there is lightworks, virtualight and Vray...
Thanks. :) |
Post by brotherx // Sep 11, 2008, 3:02am
brotherx
Total Posts: 538
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You have lightworks and virtualight from the model side and also vray for both model and workspace
You can also use dribble from the model side which is a plugin that uses 3delight as the render engine and from the workspace, you have directx rendering too, which is pretty fast and can produce good results.
There is also Kerkythea but it doesn't actually integrate - you export your work and then import into the kerykthea software to render. not sure how texturing works there.
I pretty much only use directx or vray but if lightworks was available from workspace, I'd definitely consider it as well. |
Post by prodigy // Sep 11, 2008, 3:03am
prodigy
Total Posts: 3029
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And Renderman with Dribble..
http://truespace.coolpowers.com/
and Kerkythea
Check this useful tutorial maded by Rayman
http://forums1.caligari.com/truespace/forumdisplay.php?f=83 |
Post by brotherx // Sep 11, 2008, 3:07am
brotherx
Total Posts: 538
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for $35, dribble is a steal...it's also up to 1.03 release, or 1.04 beta I think... |
Post by Nez // Sep 11, 2008, 3:21am
Nez
Total Posts: 1102
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I pretty much only use directx or vray but if lightworks was available from workspace, I'd definitely consider it as well.
You can use Lightworks to render your workspace stuff - TomG has recently explained how to do this, it's just a bit less direct than some of the other approaches. I think he did a 'bitesize' video on that?
NB - for Kerkythea, I think you have to apply all your texturing in Kerkythea; Rayman has done some tutorial info which is in the Tutorium section of the forum. Depending on what file formats you use for import/export, it may preserve very basic materials but probably nothing procedural or texture-based. |
Post by TomG // Sep 11, 2008, 3:57am
TomG
Total Posts: 3397
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And the real-time renderer in workspace too. So that gives in summary
Real-time (workspace side, built-in)
Lightworks (model side, built-in)
Virtualight (model side, built-in)
V-Ray (model and workspace side, optional purchase)
Dribble (model side third party exporter, requires purchase, uses 3Delight render engine)
Kerkythea (export scene to this, third party free download)
HTH!
Tom |
Post by simpo // Sep 11, 2008, 4:18am
simpo
Total Posts: 25
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Woo.... thanks all for the info.
I am a kerkythea user... I will check out the exporter.
Thanks again :) |
Post by Johny // Sep 12, 2008, 1:35am
Johny
Total Posts: 672
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I wrote scripts for Indigo render engine version 0.8 last year for tS7.11 on this link http://www.indigorenderer.com/joomla/forum/viewtopic.php?t=1905
PS: you need login for see the donwload link. ;) |
Post by simpo // Sep 12, 2008, 2:42am
simpo
Total Posts: 25
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Hi Johny,
Thanks so much for your help :)
I have not used indigo before ... but i will try to learn it. |
Post by seavu // Sep 12, 2008, 4:52am
seavu
Total Posts: 46
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Johny, This is great news. After getting tS the first thing I looked for was an Indigo exporter but didn't see anything. Indigo is slow but GI gone wild. In the right hands it gives spectacular images. Indigo has come a long way in the last year (and Luxrender has arrived too), so hopefully you can continue development of the script. Any chance you can attach the exporter to this thread? |
Post by Johny // Sep 13, 2008, 10:58pm
Johny
Total Posts: 672
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Sorry I affraid I can't continue the indigo exporter this month. Because I'm very busy now. And recently on the night I feel too tired for write some codes :( and always sleep early. :D
If there're many request, maybe I'll continue it again next two or three month later if not too busy and feel fresh on the night. :) |
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