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SDK for 7.6
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These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.
They are retained here for archive purposes only.
SDK for 7.6 // Tech Forum
Post by PrimMac // Jul 28, 2008, 10:11am
PrimMac
Total Posts: 78
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Hi all,
Now that TS 7.6 is free, will there be an SDK to allow the creation of third party tools? I seem to remember reading something to that effect in the TS7.6 notification e-mail, but I don't find a SDK download link anywhere on the site. |
Post by Norm // Jul 28, 2008, 10:14am
Norm
Total Posts: 862
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Some finishing touches to get the SDK ready for release. Should be available in short term (30 days). |
Post by Burnart // Jul 28, 2008, 12:32pm
Burnart
Total Posts: 839
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SiW (aka maker of dribble) I hope you are taking note! :D A lot of us would love to see dribble ported to workspace - lots of potential new customers too as I'm sure you know!
Best of luck with the SDK for all potential developers I look forward to seeing what comes online in the not too distant future. |
Post by PrimMac // Jul 28, 2008, 4:07pm
PrimMac
Total Posts: 78
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Cool. I will be looking forward to it. I am not a plugin developer, but I am hoping that the true potential of Rosetta can now be exploited! |
Post by Jack Edwards // Jul 28, 2008, 5:08pm
Jack Edwards
Total Posts: 4062
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Brushing up on ATL programming in Visual Studio will help anyone interesting in developing plugins for TS get started much faster when the SDK comes out. UI building in ATL is a fair bit different from straight up MFC work. |
Post by eaverill // Jul 29, 2008, 1:08pm
eaverill
Total Posts: 1
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Brushing up on ATL programming in Visual Studio will help anyone interesting in developing plugins for TS get started much faster when the SDK comes out. UI building in ATL is a fair bit different from straight up MFC work.
Cool! I've been dabbling in plugin development for other 3D applications and it would be great to code up some cool stuff for TS! I just need to get a book on ATL, and dig through the MSDN stuff I have on my development machine...
:jumpy: |
Post by MikeHart // Aug 5, 2008, 2:36am
MikeHart
Total Posts: 3
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Which versions of Visual Studio will be supported/needed for plugin development? |
Post by frootee // Aug 5, 2008, 2:54am
frootee
Total Posts: 2667
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Hi Mike. Check here for info:
http://forums1.caligari.com/truespace/showpost.php?p=72399&postcount=11 |
Post by MikeHart // Aug 5, 2008, 4:59am
MikeHart
Total Posts: 3
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Thanks for the link. |
Post by frootee // Aug 5, 2008, 5:52am
frootee
Total Posts: 2667
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Anytime Mike. Glad to help.
As a prelude to the SDK, do note that, if you understand the current scripting capabilities, you will get a long way in understanding the SDK. The reason is, the function formats for scripted and compiled versions are very similar.
The hard part is understanding the ATL programming aspect. :)
And if you understand ATL programming, well, then, you are way ahead of the game! |
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