Candy Boom

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Candy Boom // Game Development

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Post by nigec // Feb 25, 2009, 9:07am

Total Posts: 314
Candy Boom is a short adventure game I made using TS for modeling and Awakening for the game engine

I had no idea what the game was going to be so everything is easy to find, I made it up as I went along lol, it started out just getting the DAZ character to move to way points and grew from there.

I plan to do something bigger if I can find someone to help with animated characters, I suck at them!

Right click for inventory, also the view turns, it will run on fairly slow PC's, we have a 2.3ghz HP with a Intel 64meg video card and it ran ok,but you may have to turn of shadows in options is a privately held community resource website dedicated to Active Worlds.
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