Blender 2.47

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Blender 2.47 // Game Development

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Post by jamesmc // Aug 25, 2008, 4:03am

Total Posts: 2566
Better Game Engine logic and other improvements.

Post by prodigy // Aug 25, 2008, 5:40am

Total Posts: 3029
It's incredible how a open source software can be sooo powerfull..

A shame they still working over that ugly UI.. :(

Post by The Master Elite // Aug 29, 2008, 3:46am

The Master Elite
Total Posts: 107
The UI is polar opposite of Ts...LOL...

But even a poor interface can be learned...I know how to navigate in Blender pretty well...maybe in a year or so I'll learn how to model...but by then I'll have made some breakthroughs in Ts...ack! They can't win!

Post by frootee // Aug 29, 2008, 4:14am

Total Posts: 2667
I am working on something which will require some use of blender; but that use will be minimal.

The results will be used in truespace.

I think you'll like it. :) is a privately held community resource website dedicated to Active Worlds.
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