Indie Game Dev Software

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Indie Game Dev Software // Game Development

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Post by JimB // Aug 7, 2008, 8:25pm

Total Posts: 341
Hi all,
Its great too have this little forum, thanks Norm and Caligari. I dont have anything to post just now,so I thought I'd post a couple of links to modest priced game creation software.

3DRAD 6.xx Minimal coding but scripting available for advanced users.

GameCore Currently in Beta supplied with some great tools scripting required

FPSC A modest priced first person shooter creator theres even a FREE version.

DBPRO Not so much a game engine but a game orientated game language in B.A.S.I.C

XNA Knowledge of C++ required price FREE

BlitzBasic Competitor to DBPRO


I have posted these links as possible solutions for gamers it does not mean that I know all about them or how to use models from TS76 with them, that will take a little ingenuity by
prospective users.I currently have licenses and very little time (unfortunately) for:-
3DRAD 6.xx

BTW there are probably many more solutions out there,this is by no means a complete list. :)


Post by SiW // Aug 7, 2008, 8:45pm

Total Posts: 298
Just a note on XNA - C++ knowledge is not required, because the available tools are in fact based around C# :)

Post by JimB // Aug 7, 2008, 8:46pm

Total Posts: 341
Just a note on XNA - C++ knowledge is not required, because the available tools are in fact based around C# :)

Oops Thanks SiW :)


Post by Daaark // Aug 8, 2008, 12:28am

Total Posts: 45
The link should be that's the site for the XNA Game Studio product. Which is a C# library (not a C++ one).

DXStudio (
RealmCrafter (
Torque Game Engine (

Post by JimB // Aug 8, 2008, 5:41am

Total Posts: 341
Thanks Daaark I stand corrected again :)


Post by Jack Edwards // Aug 8, 2008, 7:22am

Jack Edwards
Total Posts: 4062
Other engines:

Post by tamtam // Aug 8, 2008, 11:33am

Total Posts: 213
Check out this site:

The Extras Edition comes with less features than the Commercial and Pro Editions, but it's $100.

Post by zenman // Aug 8, 2008, 4:33pm

Total Posts: 2
Very good game engine. Lots of advance features.

Post by nowherebrain // Aug 9, 2008, 1:46am

Total Posts: 1062
I use 3dgs, we also should mention "crystal space", which is better suited for games (out of the box so to speak) than ogre.

Post by holm // Aug 13, 2008, 1:24am

Total Posts: 33
I licensed some weeks ago the S2engine. At the moment i'm in the conversation with the developers to integrate Truespace collada files, also skinned meshes. I like this engine because i don't want C/C++ and this engine has awesome DX9 lightning and material features and an easy to use editor.

Post by chamaeleon // Aug 13, 2008, 4:47am

Total Posts: 74
YA3DE: Irrlicht (

Direct import of common mesh file formats: Maya (.obj), 3DStudio (.3ds), COLLADA (.dae), DeleD (.dmf), Milkshape (.ms3d), Quake 3 levels (.bsp), Quake2 models (.md2), Microsoft DirectX (.X)... [more]

Post by KevinMc // Aug 20, 2008, 6:07am

Total Posts: 8
Also can't forget:

Realmcrafter: Artist-focused MMO making software.

And the various Torque engines:

Post by Davin // Aug 22, 2008, 2:07pm

Total Posts: 59
The Nebula Device (

Should add this to the list, they about to come out with 3.0 adding in a lot of new features. 2.0 uses the full functionality of DX9 and OpenGL 2.0.

Oh yeah, and the games developed can run on Windows, Linux and XBox.

Post by holm // Sep 2, 2008, 9:27am

Total Posts: 33
You should now also look at . They developers seems to be interested in Truespace and developed a first TS Collada import plugin. To be honest i get very quickly walktrough results with this software.

Update: a engine for all user who dont want C/C++/C# programming and uses only scripts if you want. The integrated LUA is well implemented for things which are not clickable. is a privately held community resource website dedicated to Active Worlds.
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