LUFOR the Quest of the Stones of Orn

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LUFOR the Quest of the Stones of Orn // Game Development

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Post by Eagle // Aug 6, 2008, 10:18am

Eagle
Total Posts: 221
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Lufor is a side project I started, it’s a single player RPG designed using the Torque engine. Currently I’m just working on the level design. Here are some screenshots of my progress.


http://www.eaglesoftworxstudio.com/Torque/Elf_build1.jpg


http://www.eaglesoftworxstudio.com/Torque/elf_hall.jpg


http://www.eaglesoftworxstudio.com/Torque/mmokit1.jpg


http://www.eaglesoftworxstudio.com/Torque/trees_working.jpg


More to come :)


Always,

Vickie ;)

Post by 3dfrog // Aug 6, 2008, 10:24am

3dfrog
Total Posts: 1225
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This looks awesome!

Post by Eagle // Aug 6, 2008, 10:25am

Eagle
Total Posts: 221
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thanks 3dFrog, I need to make some actor models for it :p


Always~

Vickie ;)

Post by mrbones // Aug 6, 2008, 4:23pm

mrbones
Total Posts: 1280
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I like the moody screen shots.:cool:

Post by KevinMc // Aug 20, 2008, 6:09am

KevinMc
Total Posts: 8
You're still working on this, Eagle? What version of Torque are you planning to work with, at this point?

Post by prodigy // Aug 20, 2008, 6:56am

prodigy
Total Posts: 3029
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Amazing project Vicky!!!


Still using Gamespace? or are you using 7.6 ??


Keep the good Woooooork!:)

Post by Eagle // Aug 20, 2008, 7:11am

Eagle
Total Posts: 221
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Well to be honest I use GameSpace a lot more than I use TS7.6, its because I can save my models out to b3d format which I need for the engines i work with. :)

I hope soon that one of these software developers will make a utility I can use with TS7.6 to save out my models to these other formats.


Always~

Vickie

Post by jayr // Aug 20, 2008, 7:46am

jayr
Total Posts: 1074
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The screen shots are great Eagle, i love the one with the crossbow with the rain.

The wall texture on the top one is brilliant too.

Post by Eagle // Aug 20, 2008, 8:02am

Eagle
Total Posts: 221
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Thanks Jayr, that really sweet of you to say~ ;)



Always~

Vickie ;)

Post by nowherebrain // Aug 22, 2008, 8:11am

nowherebrain
Total Posts: 1062
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I like this more than witchgate I think. I also like the FPS approach to ranged weapons. I implement the same(easier and more functional)approach.
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