"WITCH GATE" mmorpg project

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"WITCH GATE" mmorpg project // Game Development

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Post by nigec // Nov 7, 2008, 7:25am

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Total Posts: 314
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My 3D game will be an adventure game.. something on the lines of Grim Fandango, the hard part was a decent user system, inventory etc which is now sorted, so like a MMORPG you can get away with a lot, anything pretty you rely on cut scenes ;)


Me and another guy did a Lassie/Flash game for the HP Lovecraft Commonplace book Project and within 2 days of the blogger sites getting hold of it my bandwidth just went half way through the month, luckily our entry was a download version hosted elsewhere

I'll shut up now i don't wanna hijack Eagles thread :)

Post by TomG // Nov 7, 2008, 7:37am

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Total Posts: 3397
Ah, of course for hosting that can add up to an issue - I was thinking on bandwidth as in "demand at any one point in time". Adding up "demand over the month" and comparing that to your host's limits still could be an issue, even if there is less data piped around per client connected, with an adventure or MMORPG the idea is that people stay connected for long long periods and spend a lot of time in your world, so it would add up.


And of course the more succesful your game, the more people connect, and the more of an issue it becomes. That would be interesting to know about, what the current plans are for how to host the game. Apologies for thinking of the wrong thing there bandwidth wise :)


There is the download issue for install too, since a MMORPG has all that stuff on the client, they generally see large install files, for the large "pro" games, these are 5 to 10Gb to download, I would imagine it would be easy to get to 1Gb even with an indie MMORPG, and that has to count in to having enough monthly hosting bandwidth to support those who want to install it.


So I guess there are questions there after all! :)


Tom

Post by Eagle // Nov 7, 2008, 10:40am

Eagle
Total Posts: 221
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I actually have been thinking a lot about this lately. I’m going to have to use

a dedicated T1 line but I have a friend who told me I could use his. I do a lot

of work for him so he will let me hook up a server to his network, well I

should say let Mike hook up a server, that’s really more his thing than mine.

But anyway, that should be a big enough pipe to start with… I hope:p


Always~

Vickie ;)

Post by nigec // Nov 9, 2008, 9:41am

nigec
Total Posts: 314
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I think if i ever do another online game , i would run my own server, i was lucky, my present hosting belongs to a friend so he's upgrade the bandwidth twice without charging extra, i know guys who have had some nasty suprises when the next bill came in


Love the website Eagle

Post by Eagle // Nov 10, 2008, 8:17pm

Eagle
Total Posts: 221
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I've started building the School of Witches~

Edit: (moved images to end of post)

more to come~


Always~

Vickie ;)

Post by Mr. 3d // Nov 10, 2008, 9:17pm

Mr. 3d
Total Posts: 747
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I Like the Bold Color of Her outfit. She looks good in Pink...... I mean Blue !!!;)

Post by Eagle // Nov 11, 2008, 5:12pm

Eagle
Total Posts: 221
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The gameplay of Witch Gate is a lot like that of Lineage 2, You

have to build your toon but the game is small. Thanks for all the kind words guys,

Edit: (moved images to end of post)

more to come,


Always~

Vickie

Post by prodigy // Nov 13, 2008, 4:44am

prodigy
Total Posts: 3029
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Great concept vicky.. :banana:

Btw, Can my mother-in-law go to that school? :D

Post by KeithC // Nov 13, 2008, 7:44am

KeithC
Total Posts: 467
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I like her staff. :)

Post by bigbart1mill // Nov 14, 2008, 9:27am

bigbart1mill
Total Posts: 3
Hey, Vicky, a bit off topic, but I'm looking for an older version of tS that will work on my comp. Do you have a version older than 7.6, and if so, would you be willing to pass it on?

Post by Eagle // Nov 15, 2008, 4:04pm

Eagle
Total Posts: 221
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Hey, Vicky, a bit off topic, but I'm looking for an older version of tS that will work on my comp. Do you have a version older than 7.6, and if so, would you be willing to pass it on?

Hi bigbart1mill,

I do have older versions of Truespace but I want to keep them all, sorry~ You

might post a blog about it in the "Blogs" section of the forum.


Always~

Vickie ;)

Post by Eagle // Nov 16, 2008, 4:52pm

Eagle
Total Posts: 221
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I've started to build the Warfshire level; this level leads you into a massive dungeon instance.

Edit: (moved images to end of post)

More to come~


Always~

Vickie ;)

Post by Mr. 3d // Nov 16, 2008, 6:44pm

Mr. 3d
Total Posts: 747
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Such a nice view !

Post by Eagle // Nov 18, 2008, 5:41am

Eagle
Total Posts: 221
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Such a nice view !


spending a lot of time alone these days hun Mr.3d? LOL! J/K~:p


Always~

Vickie ;)

Post by Mr. 3d // Nov 18, 2008, 11:54am

Mr. 3d
Total Posts: 747
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It's hard for me to hold back....I appreciate great art !!!........and poetry in motion !!!:D:p

Post by Eagle // Nov 18, 2008, 6:21pm

Eagle
Total Posts: 221
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anyone up for a swim?:p

Edit: (moved images to end of post)

more to come,


Always~

Vickie ;)

Post by Mr. 3d // Nov 19, 2008, 2:44pm

Mr. 3d
Total Posts: 747
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:cool:I, myself, enjoy a good swim ! Somehow, I knew she was getting wet :o?:p!!

Post by rj0 // Nov 19, 2008, 2:55pm

rj0
Total Posts: 167
Vickie,

It's been a while since I last checked in on your project. It's coming along really well! Nice work!!

rj

Post by nowherebrain // Nov 19, 2008, 7:17pm

nowherebrain
Total Posts: 1062
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Tell us how you really feel Mr 3D, no really, don't hold back or anything....

@Vickie:
I like the art quite a bit on the "toons", but the environments seem to contrast them quite a bit, hi res characters with low detail environments. You ma want to revisit the modeling on them a bit.
-Keep up the good work.

Post by Eagle // Nov 20, 2008, 10:02am

Eagle
Total Posts: 221
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@Vickie:

I like the art quite a bit on the "toons", but the environments seem to contrast them quite a bit, hi res characters with low detail environments. You ma want to revisit the modeling on them a bit.

-Keep up the good work.


I agree Nowherebrain, I think that in the final release I will make a new set of actor models that are not so high detail as these so the game blends more. Thanks for your input! Its these kind of comments that really help me~


Always~

Vickie ;)

Post by Mr. 3d // Nov 20, 2008, 5:27pm

Mr. 3d
Total Posts: 747
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I wouldn't downgrade the character. Some of the environment edges are a little sharp... but overall, pretty good. I think that an interested client would rather see a more realistic character to play with, rather than sacrifice the character's quality because you think it might blend in better. I know that alot of work goes into creating the scenes already made. If there was a way to round-off some of the structural edges without eating up too many bytes, I think that would help. Otherwise, I definitely would NOT downgrade any character............just my opinion.;)

Post by nowherebrain // Nov 21, 2008, 6:42pm

nowherebrain
Total Posts: 1062
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In many ways I agree, I try to develop with the idea that 20-30 fps will equal 40-60 fps upon completion of a game based on the duration of the dev cycle...and the models are looking nice probably 2000-3500 polys(good density I think) maybe turning window textures int poly based windows and adding some bricks sticking out of the walls here and there could help...sometimes it does not require much....but this is YOUR game not ours...you have the vision and sometimes people don't "get it"...I understand this more and more when I am working on a project.

Post by userboo // Dec 7, 2008, 5:11am

userboo
Total Posts: 1
Could we see more please, more screen shots? Maybe a fraps made video on youtube or someplace?

Post by Eagle // Dec 24, 2008, 11:50am

Eagle
Total Posts: 221
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I have begin building and new island called Elfshire:

Edit: (moved images to end of post)

more to come~


Always~

Vickie ;)

Post by Mr. 3d // Jan 3, 2009, 11:32am

Mr. 3d
Total Posts: 747
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I must have been away for this post...and I'm happy that I found this today !
This is truely beautiful Vickie !!! I love the colors...but I've always been a colorful guy !!!
I truely want to go there !!!:cool:

Post by Eagle // Jan 6, 2009, 10:43am

Eagle
Total Posts: 221
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Thanks Mr.3D

Things are going really well, just takes time to make everything~


Always~

Vickie ;)

Post by Eagle // Feb 11, 2009, 6:33am

Eagle
Total Posts: 221
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I have changed server and had to move my site and all my pictures.

WitchGate:

http://www.eaglesoftworks.com/WG/Witch2.jpg


http://www.eaglesoftworks.com/WG/Witch3.jpg


http://www.eaglesoftworks.com/WG/woodelf1.jpg


http://www.eaglesoftworks.com/WG/Warfshire1.jpg


http://www.eaglesoftworks.com/WG/Warfshire3.jpg


http://www.eaglesoftworks.com/WG/Witch1.jpg


http://www.eaglesoftworks.com/WG/tomb12.jpg

more to come~

Post by Eagle // Feb 11, 2009, 6:34am

Eagle
Total Posts: 221
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WitchGate:

http://www.eaglesoftworks.com/WG/tomb14.jpg


http://www.eaglesoftworks.com/WG/tomb8.jpg


http://www.eaglesoftworks.com/WG/bow1.jpg


http://www.eaglesoftworks.com/WG/Gate1.jpg


http://www.eaglesoftworks.com/WG/Image028.jpg


http://www.eaglesoftworks.com/WG/model4.jpg


http://www.eaglesoftworks.com/WG/orn2.jpg

more to come~

Post by Eagle // Feb 11, 2009, 6:35am

Eagle
Total Posts: 221
pic
WitchGate:

http://www.eaglesoftworks.com/WG/RC_Image3.jpg


http://www.eaglesoftworks.com/WG/School1.jpg


http://www.eaglesoftworks.com/WG/sonya1.jpg


http://www.eaglesoftworks.com/WG/sonya2.jpg


http://www.eaglesoftworks.com/WG/sonya4.jpg


http://www.eaglesoftworks.com/WG/TOF.jpg


http://www.eaglesoftworks.com/WG/tomb11.jpg

more to come~

Post by Eagle // Feb 11, 2009, 6:36am

Eagle
Total Posts: 221
pic
WitchGate:

http://www.eaglesoftworks.com/WG/wyrm2.jpg


http://www.eaglesoftworks.com/WG/wyrm3.jpg


http://www.eaglesoftworks.com/WG/wyrm4.jpg

more to come~


Always~

Vickie ;)
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