V-Ray Caustics experiment

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V-Ray Caustics experiment // Work in Progress

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Post by b_scotty // Sep 23, 2006, 10:43am

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A little V-Ray fun with the Caligari Radiosity Room. :)

About the scene: One spotlight, rendered in V-Ray with global illumination and caustics.

Post by parva // Sep 23, 2006, 10:57am

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cool :)

Post by Birdnest // Sep 24, 2006, 6:32am

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Pretty good! How long did it take you to create this experiment?

And one question......How did guys create Vray similair results in TS6.6 before TS7 came through?

Post by b_scotty // Sep 24, 2006, 12:08pm

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Thanks guys.
Birdnest, How long this took: (approximately)
Scene: about 10 minutes to model the mirror ball, about 10 seconds to load the Caligari Radiosity Room scene and swap the cube out for the mirror ball. :)
I then spent about an hour doing test renders to decide on the V-Ray settings. Each frame took about 30-40 seconds to render (love this Athlon dual core! :) Total time to render 120 frames to *.tga about an hour and 45 minutes.

I had tried to do something like this back in tS 5, of course I had to fake the caustics. The best results came from using a really bright shadowcasting light which I shone through a rotating shelled ( hollowed out) sphere that had lots of holes booleaned out of it. It didn't look too bad, but I like this a lot better. :)

Post by W!ZARD // Sep 28, 2006, 3:59am

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A cool variation on the traditional 'shiny sphere' picture! Wouldn't it look great with some volumetrics applied too! Of course your render times would increase accordingly!!

Post by b_scotty // Sep 28, 2006, 6:30am

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mmmm....volumetrics..... y'know, I just might have to do that :)
Very tempting! Of course this raises a question...do we even have volumetrics in V-Ray?? I must look into this.

Post by frank // Sep 28, 2006, 11:16am

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Pretty cool, b_scotty! :)


I would like to see how caustics w/ volumetrics turns out if you do it!

Post by W!ZARD // Oct 2, 2006, 10:08pm

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mmmm....volumetrics..... y'know, I just might have to do that :)

Very tempting! Of course this raises a question...do we even have volumetrics in V-Ray?? I must look into this.

I dunno if there are volumetrics in Vray or not - I don't have V-ray. You could fake the volumetrics the old fashioned way, with mostly transparent glowing cones. V-ray certainly does transparencies!! Just a thought.


Let us know how you do with it.

Post by splinters // Oct 2, 2006, 11:30pm

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I don't believe there are volumetrics in Vray-nor fog and DOF...however, give me a minute and I will try. Pretty sure these are LightWorks things though...:o

Post by b_scotty // Oct 3, 2006, 9:54am

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I'm afraid Splinters is right, volumetrics are not currently in V-Ray.
However, I have a few ideas to try faking it. :) I'll post any results when/if I get them :P

Post by splinters // Oct 3, 2006, 11:33am

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Yeah, sorry about that...my minute was snatched away from me by an over-enthusiastic student. However, it does not work as scotty said...:o
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