Lemarchand's box

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Lemarchand's box // Work in Progress

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Post by Matski007 // Jul 14, 2006, 2:38am

Matski007
Total Posts: 539
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Hi, my replica Lament Configuration Puzzle Box from the Hellraiser Octrilogy arrived today! heh and decided to scan in the sides of the box and make them into mask textures and make one in 3D, ive finished the box and its display case, although it needs texturing, im currenty sketching up some ideas for what scene i should make to put it in, will keep you updated, here is how it looks now:


http://www.smos.objectpaths.net/matt1/lament config2.jpg

Post by Matski007 // Jul 14, 2006, 3:32am

Matski007
Total Posts: 539
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another quick render i did:


http://www.smos.objectpaths.net/lament config3.jpg

Post by Rareth // Jul 14, 2006, 3:42am

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Total Posts: 149
Looking good so far.

Post by Matski007 // Jul 15, 2006, 11:57am

Matski007
Total Posts: 539
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update, new render, this is the plan i have stuck to, working on having the chains come out put all twist around in the same direction towards the camera with hooks at the ends lol, but trying to mostly point out the beauty of the box itself and not its hidden horrors:


http://www.smos.objectpaths.net/Lamarchands Box done.jpg

Post by Matski007 // Jul 16, 2006, 9:52am

Matski007
Total Posts: 539
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dont wanna sound pushy lol, but any crits anyone? or is it just perfect? lol

Post by chrono // Jul 16, 2006, 5:39pm

chrono
Total Posts: 0
Not much to C&C really. It looks like a cube with a texture on it. :confused:


Other then suggesting a rebuilding of the box with extruded surfaces and other surface imperfections.... I got nothing. :(

Post by KeithC // Jul 16, 2006, 5:50pm

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Total Posts: 467
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What about showing a still of the Cube "in operation"? You'd probably have to check out some footage to see how it opens up, etc. I like the depth of field effect in the last one; and the mood of the second render.


-Keith

Post by frootee // Jul 16, 2006, 6:22pm

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Just don't open it!


I would say, lighten the last image up a bit; it is kind of hard to see the box itself, as well as the chains. (Maybe it's just the monitor settings I have right now).


Frootee

Post by Matski007 // Jul 17, 2006, 12:12am

Matski007
Total Posts: 539
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Not much to C&C really. It looks like a cube with a texture on it.

guess ur right, its just a box with a texure on lol, but just wanted some suggestions on making the scene more than just a box lol


Other then suggesting a rebuilding of the box with extruded surfaces and other surface imperfections.... I got nothing.

Im planning on adding some bump mapping, however the box itself is mostly flat and shiny


What about showing a still of the Cube "in operation"? You'd probably have to check out some footage to see how it opens up, etc.

Yhe i was considering making an animation, to enter into the caligari comp, its a little complicated tho as the way the box opens in the movies is impossible, it has to be created with two entirely different boxes with different mechanisms lol, maybe ill get Poser on my computer again and make a simple person sat down next to it, to tare apart lol


Just don't open it!


I would say, lighten the last image up a bit; it is kind of hard to see the box itself, as well as the chains. (Maybe it's just the monitor settings I have right now).

Tut awww, but looks so fun inside lol

sometimes wonder if maybe my monitor settings are too high, therefor everyone elses are lower and whatever seems dark to me is pitch black for you lol, !!!! ahhhh!! im so paranoid! lol,

Post by Steinie // Jul 17, 2006, 4:59am

Steinie
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Too dark, no apparent light source, and no shadows. It looks 2d. The chain that is horizontal is too tight with no twist or slight droop. The chain has no apparent weight to it. Hope this helps.

Post by Matski007 // Jul 17, 2006, 5:38am

Matski007
Total Posts: 539
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this is one frame of part1 of the small animation, the rest of the scene isnt yet finished but it shows how the box opens up first, im working on the next part of its unlocking, not sure if it will be more complicated or easier lol only time will tell:


http://www.smos.objectpaths.net/open10000.jpg

Post by Matski007 // Jul 17, 2006, 6:03am

Matski007
Total Posts: 539
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here is a rough previz animation of it too

http://www.smos.objectpaths.net/Lament Config.mov
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