AWLD glub glub glub... (Community)

AWLD glub glub glub... // Community

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eep

Apr 12, 2001, 8:36pm
http://quicken.excite.com/investments/news/story/djbn/?story=/news/stories/dj/20010410/BT20010410003410.htm&symbol=AWLD

<snicker>

the derek

Apr 12, 2001, 8:51pm
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
2000&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
1999
<br>Revenue&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
$1,615,882&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; $598,993
<br>income&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
(105,096)&nbsp;&nbsp;&nbsp; (1,045,819)
<p>...HAHAHAHHAHAHAHA
<br>and by the way.... they havent made any money in the last quarter (or
at least not much)-like a buck... pitiful if you ask me
<br>&nbsp;
<br>&nbsp;
<p>AWLD's long-term debt/equity ratio is 100.00% lower than the industry
average, which means the
<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
company may not be as financially constrained by interest payments as its
competitors. Look at
<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
AWLD's balance sheet and compare both its long- and short-term debt to
its competitors'. Also look
<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
at how the debt/equity ratio has changed over time.
<br>&nbsp;
<p>AWLD's 1 year ROA is 397.76% lower than the industry average, which
may indicate that AWLD
<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
has not used assets as successfully as its competitors have.
<p>AWLD's 1 year ROIC is 715.66% lower than the industry average, which
may indicate that AWLD
<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
has made poor use of its debt and equity capital. Also examine AWLD's debt/equity
and earnings
<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
growth to see how debt and earnings are affecting this ratio
<p>AWLD has posted a loss for the last twelve months. A company's P/E ratio
is undefined when its
<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
earnings are negative. Look at AWLD's price/sales ratio in comparison to
its competitors' to see if
<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
strong revenues can justify AWLD's stock price. Also look at AWLD's financial
statements for a
<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
detailed explanation of AWLD's losses.
<br>&nbsp;
<br>&nbsp;
<p>AWLD's price/sales (P/S) ratio is 95.50% lower than the industry average,
which indicates that
<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
investors are buying AWLD's revenue at a significant discount. This may
be an indication of lower
<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
margins (ability to convert sales to earnings) or below-average sales growth.
Compare profit margin,
<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
revenue growth and price/earnings to the industry to get a broader sense
of how AWLD is valued in
<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
comparison to its competitors.
<br>&nbsp;
<br>&nbsp;
<p>AWLD's price/earnings/growth (PEG) ratio is undefined. If a company
has posted a loss for the
<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
trailing 12 month period, or expects zero or negative earnings growth for
the next year, then the PEG
<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
ratio cannot be computed. Look at AWLD's financial statements for details
about AWLD's losses.
<br>&nbsp;
<br>&nbsp;
<br>&nbsp;
<p>Walk through: If we assume initial earnings of $-100,000 grow at a rate
of 16.92%, and we discount those future
<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
earnings at a rate of 20.00%, we arrive at a net present value for the
company's next 10 years of earnings of $0. To
<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
account for potential earnings beyond the 10th year, we estimate a growth
rate of 6.00%, a discount rate of 12.00%,
<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
and we arrive at a continuing value of $0. To complete the calculation
we add these two figures together, subtract the
<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
long-term debt for AWLD ($0), and divide by the outstanding shares (8.55
million) to get a per share intrinsic value of
<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
n/a.
<br>&nbsp;
<p>now i think aw needs to get people to register... hell maybe free cits
one month to get people into it.. theyll be bound to renew....
<br>&nbsp;
<p>now i didnt find one good comment on aw here.... how is aw gonna stay
afloat if they make no money in a whole quarter? i mean cmon 800 worlds
and they still dont make money? or is E N Z O going out partying every
day lol
<br>all i know is half my contcts list is gone because of people leaving
aw.. and i was about to leave myself untill i got a world and met new people
<br>and where will we all go without our *wonderful* AW?
<br>&nbsp;
<br>&nbsp;
[View Quote]

wing

Apr 13, 2001, 1:55am
About half a month ago (I think, time is just a blur in my mind) I posted a rumor about AWLD going bankrupt within a month. This
stuff looks REALLY pathetic, and is potentially the first really definite sign that I was right-but the timing was wrong. I doubt AW
will survive to see another christmas-my citizenship sure won't.
[View Quote]

nick danger

Apr 13, 2001, 3:28am
[View Quote] You guys are nuts. The company has three million dollars in cash.
Revenue has almost tripled, and losses are down from a million
a year to $105,000 a year. They can lose $105,000 a year for more
than thirty years before running out of cash. There's no
bankruptcy called for here... this is fairly healthy young company.
Compared to most dot-coms, this one is almost solid. $105K loss
for the year is a nit.

jfk2

Apr 13, 2001, 4:26am
Awwww..... That is really sad to hear. I would love to see AW
survive forever. But i know some people would love to see AW die off
in a way. The people that might like to see AW die are those that are
out for blood. They want to see all the World Wars[Broadway vs NewYork]
end and what better way than to see AW die. But i was part of that
war too. And i am one of many that don't want to see the famous
Worlds At War [Broadway vs NewYork] end if it means AW must die.
Yes i was a part of that war. But i don't mind seeing the two
huge worlds there. And amybe they [the owners of both worlds]
could simply learn some peace & harmony before AW was ever to die.

wing <bathgate at prodigy.net> wrote in <3ad678b3$1 at server1.Activeworlds.com>:

>About half a month ago (I think, time is just a blur in my mind) I
>posted a rumor about AWLD going bankrupt within a month. This
>stuff looks REALLY pathetic, and is potentially the first really
>definite sign that I was right-but the timing was wrong. I doubt AW
>will survive to see another christmas-my citizenship sure won't.
[View Quote]

s p a r k

Apr 13, 2001, 6:20am
SO..*sniff* touhing :)

[View Quote]

wing

Apr 13, 2001, 7:47am
$3 million doesn't mean very much, especially if they get left in the dust by competitors. They have more than enough cash to hire a
dozen programmers to modernize the program, buy some RELIABLE frickin servers and maybe do some quick TV spots on major networks
(cNet, where I originally saw them several years ago is NOT a major network). Might blow $2 million but that leaves them a nice
solid reserve, puts them on the modern level and gives the people that hang around long enough for AWCI to get a clue a new set of
better products and services.
[View Quote]

nornny

Apr 13, 2001, 9:15am
Well, apparently, AW may be solid, but I don't think they think they're
secure enough to invest any more extra money for better perks, especially
when the need is not really urgent yet. AW is still up there in the
cool-and-not-outdated-yet level. :) I mean, better perks may be good for
longstanding customers, but I'm thinking they need a larger influx of
newbies before they can blow off 2/3 of their money on tv advertisements and
new programmers.

Well, this makes sense in my mind, I don't think I'm wording it right
though. Basically, get more people to join, give them a gaining quarter or
at least decrease losses even more and they'll pay you back. I mean, AWCOM's
slowly going down the whole and you want more? Kinda selfish if you ask me.

Nornny

[View Quote]

facter

Apr 13, 2001, 11:53am
*shakes his head*

You know, I play a card game called Illuminati - its just like this
newsgroup !!!

I'm thinking of creating a card for play based on it in fact =)

F.

[View Quote]

icey

Apr 13, 2001, 2:24pm
Illuminati ...nice name ...a card game based on images, characters and
stories like for 'Magic'? I know you won't tell..
icey:)


[View Quote]

the derek

Apr 13, 2001, 6:31pm
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
read the site.. it shows losses for the last 12 months.. and 3 mil... what's
that worth when you have to pay your staff and maintanence AND you're not
making any more money off it?
[View Quote]

foxmccloud

Apr 13, 2001, 8:46pm
"facter" <facter at activeworlds.com> a écrit dans le message news: 3ad704de at server1.Activeworlds.com...
> *shakes his head*
>
> You know, I play a card game called Illuminati - its just like this
> newsgroup !!!
>
> I'm thinking of creating a card for play based on it in fact =)
>
> F.

==> wasn't this rather "R. F. R." ? kind of unusual for an official statement... lol


anyway, that's a great way to get more money to AW... I can't wait till the game comes out :)
Will there be a FoxMcCloud card, too ? I hope so :oP Anyway I guess the hardest creature to defeat will be the mighty eep.....
hehe...

Fox Mc Cloud

ananas

Apr 13, 2001, 9:00pm
Mighty?

This poor lonesome lowly creature that has no friends except for the
guy in his mirror?


[View Quote]

foxmccloud

Apr 13, 2001, 9:28pm
He's still hard to defeat... except with the Filter card...

Fox Mc Cloud

"ananas" <vha at oct31.de> a écrit dans le message news: 3AD781E7.3E8155DC at oct31.de...
> Mighty?
>
> This poor lonesome lowly creature that has no friends except for the
> guy in his mirror?
>
>
[View Quote]

ananas

Apr 13, 2001, 9:32pm
True, like dog doo that sticks to your shoe - but I would never speak
about "the mighty dog doo" *g

[View Quote] > He's still hard to defeat... except with the Filter card...
> =

> Fox Mc Cloud
> =

> "ananas" <vha at oct31.de> a =E9crit dans le message news: 3AD781E7.3E8155=
DC at oct31.de...

foxmccloud

Apr 13, 2001, 9:59pm
Hey, I was being ironic ! :oP
"The mighty dog doo" can be a very nice ironic sentence too.

Fox Mc Cloud

"ananas" <vha at oct31.de> a écrit dans le message news: 3AD78958.1EE0DCD9 at oct31.de...
True, like dog doo that sticks to your shoe - but I would never speak
about "the mighty dog doo" *g

[View Quote]

facter

Apr 13, 2001, 11:35pm
[View Quote] Illuminti is already a collectors card game, and it was out way before
magic, and is, imho a much much more interesting game that magic - which
just went way too commercial =)

Its a Steve Jackson game - same guy that bought you alot of the fighting
fantasy books and things like car wars and such....it even has a set of card
for the Church of the Subgenius , its great =)

F.

wing

Apr 14, 2001, 2:14am
Pokemon cards for mature humans.

[View Quote]

nick danger

Apr 15, 2001, 2:36am
[View Quote] Yeah, we know that. They lost $105K. That was in the first
note. $105K is just not that big a number.

I do not understand why, but there are people around here
who would just love to think that AW will die any minute.
eep has been doing this as long as I've been here. Every
month he's got another contender that's gonna blow AW out
of the water, Real Soon Now. Say what you want about McCormick
and Noll, they're still here... and the other guys are dead.

eep

Apr 15, 2001, 4:09am
I do? <chuckle> Hardly, sport. By my recollection only about 5 or so programs have even had a SMIDGEON (OPT) of a chance in competing with AW. So far they've all blown it, with Adobe Atmosphere the latest failed attempt. I doubt Neverwinter Nights will affect AW much, but more and more games are implementing real-time "level editing" so it's only a matter of time before an online, real-time UnrealEd/WorldCraft-level program comes along...

Meanwhile, how's AW's development been over the years? Not much, actually. It develops at a SNAIL'S pace compared to REAL 3D games (which AW is a pathetically dismal excuse for). Keep trying, AWCI...you may just get it some eon...

[View Quote] [View Quote]

jfk2

Apr 16, 2001, 10:03pm
OMG... And here i thought you were talking about Just In that way.
He too is one of those poor lowly creatures that has no friends
except fur the MEAN WOLF he sees of himself in the mirror.

ananas <vha at oct31.de> wrote in <3AD781E7.3E8155DC at oct31.de>:

>Mighty?
>
>This poor lonesome lowly creature that has no friends except for the
>guy in his mirror?
>
>
[View Quote]

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