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Any advice? I paid for my world renewal and it still isn't up (Community)
Any advice? I paid for my world renewal and it still isn't up // Communityanpetu olowanFeb 28, 2001, 7:36pm
The subject line pretty much says it all. My credit card
company accepted it and I even have a receipt from aw, but still now world. Any suggestions or advice? Thank you in advance. run facter runFeb 28, 2001, 7:41pm
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It can take up to 48 hours to process world purchases and renewals.
-- Fletcher Anderson Active Worlds Support Activeworlds.com support at activeworlds.com ananasFeb 28, 2001, 8:13pm
Dies ist eine mehrteilige Nachricht im MIME-Format.
--------------9FEEB912FF1B21663B1A15BC Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit I don't know if you hear rock music maybe you will like this LP/CD : Ian Hunter You're Never Alone With A Schizophrenic ;) facter schrieb: > > Sorry, wrong account. > > F. --------------9FEEB912FF1B21663B1A15BC Content-Type: text/x-vcard; charset=us-ascii; name="vha.vcf" Content-Transfer-Encoding: 7bit Content-Description: Visitenkarte für Volker Hatzenberger Content-Disposition: attachment; filename="vha.vcf" begin:vcard n:Hatzenberger;Volker x-mozilla-html:FALSE url:oct31.de adr:;;Bornheimer Strasse 15;Bonn;;53111;Germany version:2.1 email;internet:vha at oct31.de end:vcard --------------9FEEB912FF1B21663B1A15BC-- nornnyFeb 28, 2001, 8:21pm
You know Facter, just stick to run account, we all know who you are, no need
to change the name as apparently, it's not working for you. :) Just stick to the run Facter run name, and whenever something is "official", just tag on a AW Tech Support in the sig or something. :) I think this name change thing is giving you more grey hair than you need. Nornny [View Quote] facterMar 1, 2001, 3:01am
datedmanMar 1, 2001, 10:44am
No it can take WEEKS!
I happen to host for this person so I know it's been WELL over 48 hours. I have had hosting customers who have had it literally take weeks, even though they sent numerous reminders. I'm thinking maybe Roland is the only one who turns worlds up, and he's on vacation? [View Quote] [View Quote] facter facter@awsupportMar 1, 2001, 11:39am
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Actually, Flagg handles all of that - if it has taken weeks - why hasnt he called to speak to someone ? If its a billing issue and it hasnt been resolved, then it is taken on the phone, especially if they have been charged and are not getting what they paid for. All sorts of things can occur sometimes on the internet - like email not going through and such. Call the offices if there is a genuine problem with credit card transactions. -- Fletcher Anderson Active Worlds Support Activeworlds.com support at activeworlds.com datedmanMar 1, 2001, 4:35pm
Yah as andras points out, sometimes it's a problem with LD charges and time
zones. The case where it took weeks was someone from Italy or France. And they sent many emails...but basically the system for world renewal is screwed up. In this current case, the world is Lakota. The credit card transaction went through and it took quite a while for the world to get renewed. THIS IS NOT UNCOMMON in my experience. [View Quote] [View Quote] facter facter@awsupportMar 1, 2001, 5:14pm
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Well, its uncommon in mine - I dont deal with that stuff, you would have to ask Flagg. If it is done over the weekend, then there is usually a huge amount to get through on Monday. People dont seem to realise that all this stuff needs to be processed by hand, and at the beginning of a week it can take up to 48 hours. -- Fletcher Anderson Active Worlds Support Activeworlds.com support at activeworlds.com Anyways, as I said, if there is a problem, call the office, or email billing at activeworlds.com again - every email and order is answered in the order it comes through. roluMar 1, 2001, 5:35pm
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that long?
assuming 1100 worlds going for a year, that's 3 a day. I don't think there are 1100 worlds, but on the other hand some of them will renew more often than once a year. So, on average you'll have 9 or so renewals to do on monday. If everybody deceides to renew in the weekend, it might even be 15 or so. You surely can process 15 or so world renewals in one day, can't you? (correct my assumptions if they are wrong) rolu dabartender dabartender@*theMar 1, 2001, 6:38pm
They're fast to take the money, slow to set up the accounts, it seems.
I bought a world last Wednesday, and it didn't come online until Monday afternoon. I was just about to send them a nasty-gram when I got the e-mail with the password in it :) [View Quote] wingMar 1, 2001, 7:48pm
Seems about right, and worlds can be added/extended with a quick trip into
the universe settings (Much like world settings). Now if they're accessing AW from a 14.4 line, then taking up to 48 hours is believable :) [View Quote] facter facter@awsupportMar 1, 2001, 7:54pm
> to
this can > > that long? > > assuming 1100 worlds going for a year, that's 3 a day. I don't think there > are 1100 worlds, but on the other hand some of them will renew more often > than once a year. So, on average you'll have 9 or so renewals to do on > monday. If everybody deceides to renew in the weekend, it might even be 15 > or so. You surely can process 15 or so world renewals in one day, can't you? Umm, you forget that we all do hundreds of different tasks per day Rolu - there is no one that "just" processes that things all on their own - we do every order and enquiry, world, technical support, orders, citizenship purchases, world hosting, password problems, universe orders, renewals, universe hosting, universe setups - *as they come in*, there is no preferential treatment , we take email enquiries as they come in, unless the situation is very important, or the customer has a valid complaint, then something might be prioritised - this is common support and billing practice throughout the modern world. I know for a fact Tom gets hundreds of emails a day (as I myself do) - and standard company customer support, for almost any company you see online, is 24-48 hours. Would you like it, if you sent an email yesterday, and then I started answering the tech support emails that I just got in five minutes before yours ? We do *many* different things here - I do wish that you guys could understand the sheer number of daily tasks we have - and that there is a limited number of people actually working here. We do not have preferential treatment of those things - we treat all email enquiries equally, renewals are on task out of hundreds of emails that come in daily - thus, the standard (standard for most companies) turn around time for support and billing email. Why are you not commenting on the thousands of other companies for who this kind of thing is common practice? It is not abnormal, it is not even strange - when you order something online, it can take up to 48 hours to process, from anywhere. In the case of "a few weeks", well, thats totally unacceptable, and if that kind of thing ever occurs I do assure you it is taken with all seriousness, but, those things do actually occur sometimes, due to things like emails not going through and such - the internet is not completely perfect. Please remember, that there are so many tasks to do in one day, and only a finite number of things that can be done in that day by two people - me on support, and Flagg on billing etc. Two people, handling literally thousands of things per day..no, I think we do very, very well in our jobs. I believe that our support is a heck of alot better than alot of other service providers you find on the internet, and I also believe that that is all I have left to say on this thread. Take care -- Fletcher Anderson Active Worlds Support Activeworlds.com support at activeworlds.com dearheartMar 1, 2001, 8:22pm
Facter wrote
> Actually, Flagg handles all of that - if it has taken weeks - why hasnt he > called to speak to someone ? Calling is not practical when you live outside the USA and as an employee of an web based company you ought to be aware of that. If its a billing issue and it hasnt been resolved, then it is taken on the phone, especially if they have been charged and are not getting what they paid for. All sorts of things can occur sometimes on the internet - like email not going through and such. > > Call the offices if there is a genuine problem with credit card transactions. Can we reverse charge the calls?? > > -- > Fletcher Anderson > Active Worlds Support > Activeworlds.com > support at activeworlds.com > > datedmanMar 1, 2001, 11:22pm
I don't think the gripe is with the people doing so much work, but with the
company that doesn't hire enough people and/or put better procedures in place. :) Hell you could just write a backend for the web stuff that automatically turns on the worlds, or at least adds them to a batch for periodic update. And if I order something online, I get an instant reply, or I am not apt to go back for anything else! Heck when I order something from Tech Data at 4:30, it's on the dock waiting for UPS pickup at 4:45. There are plenty of disorganized companies out there but people don't like doing business with them. [View Quote] > this > can > you? > > Umm, you forget that we all do hundreds of different tasks per day Rolu - > there is no one that "just" processes that things all on their own - we do > every order and enquiry, world, technical support, orders, citizenship > purchases, world hosting, password problems, universe orders, renewals, > universe hosting, universe setups - *as they come in*, there is no > preferential treatment , we take email enquiries as they come in, unless the > situation is very important, or the customer has a valid complaint, then > something might be prioritised - this is common support and billing practice > throughout the modern world. I know for a fact Tom gets hundreds of emails a > day (as I myself do) - and standard company customer support, for almost any > company you see online, is 24-48 hours. Would you like it, if you sent an > email yesterday, and then I started answering the tech support emails that I > just got in five minutes before yours ? We do *many* different things here - > I do wish that you guys could understand the sheer number of daily tasks we > have - and that there is a limited number of people actually working here. > We do not have preferential treatment of those things - we treat all email > enquiries equally, renewals are on task out of hundreds of emails that come > in daily - thus, the standard (standard for most companies) turn around time > for support and billing email. > > Why are you not commenting on the thousands of other companies for who this > kind of thing is common practice? It is not abnormal, it is not even > strange - when you order something online, it can take up to 48 hours to > process, from anywhere. In the case of "a few weeks", well, thats totally > unacceptable, and if that kind of thing ever occurs I do assure you it is > taken with all seriousness, but, those things do actually occur sometimes, > due to things like emails not going through and such - the internet is not > completely perfect. > > Please remember, that there are so many tasks to do in one day, and only a > finite number of things that can be done in that day by two people - me on > support, and Flagg on billing etc. Two people, handling literally thousands > of things per day..no, I think we do very, very well in our jobs. > > I believe that our support is a heck of alot better than alot of other > service providers you find on the internet, and I also believe that that is > all I have left to say on this thread. > > Take care > > -- > Fletcher Anderson > Active Worlds Support > Activeworlds.com > support at activeworlds.com wingMar 1, 2001, 11:48pm
I agree completely, AWCI is using a complex workaround for writing a simple
piece of software. When I order computer parts, an invoice is emailed from each vendor within SECONDS, on loading dock within 1-2 hours, and anywhere between the time that confirmation email arrives, I can change my order instantly. And the hardware arrives within a day or two and is in use that same day. Of course, if the delivery guy doesnt follow instructions, it can sit on the side porch for a couple weeks, but that isn't really part of the equation (IDIOTS CANT READ THE SIGN) [View Quote] facterMar 2, 2001, 2:33am
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Trust me man, we *are* trying to implement better ways of doing this stuff. Havnt you noticed the stuff we implemented with trial worlds already ? Probably not - sign up for a trial world, it gets created, built and started within ten seconds of the request. You can request, then go log straight into your trial world. We are trying to do more of these automated kinds of things, they are just taking time to roll out - but, they are coming. The new world server really helps. Facter. myrthMar 2, 2001, 3:02am
roluMar 2, 2001, 9:15am
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Hey, I know you have a lot of things to do. However, since every job coming
in needs to be done eventually, you will have to process them faster than they come in, or they will pile up. If you work slower (or not) at some times (weekend), you'll get a temporary pile. And if the temporary pile of the weekend requires up to 48 hours to be done, you are in serious need of more people. The standard for customer support is to reply within about 24 hours (except for in the weekend of course). The standard for buying something is to reply instantaneously, since this can be largely automated. The processing of standard things - buying games online, buying worlds online, whatever you want - only takes long in understaffed underautomated companies. This does NOT mean the current staff is incompetent. If someone buys a world it should be up and running within a minute, 24h a day, 7 days a week, if hosted on one of your servers. Or if the customer wants to host it himself, he should have the password data mailed immediately, and be able to make it run within 5 mins or so anyway. Simply because the complete process can be automated. And if it's automated, you don't have to do it anymore, freeing more time for tasks that do need human interaction - such as tech support. rolu facter facter@awsupportMar 2, 2001, 12:30pm
>
> The processing of standard things - buying games online, buying worlds > online, whatever you want - only takes long in understaffed underautomated > companies. This does NOT mean the current staff is incompetent. If someone > buys a world it should be up and running within a minute, 24h a day, 7 days > a week, if hosted on one of your servers. Or if the customer wants to host > it himself, he should have the password data mailed immediately, and be able > to make it run within 5 mins or so anyway. Simply because the complete > process can be automated. And if it's automated, you don't have to do it > anymore, freeing more time for tasks that do need human interaction - such > as tech support. Rolu - I dont really know how Tom processes things, but I do know that he has to actually manually verify some of the CC transactions before they can be processed. I'll talk to him about it, and see if there is some way we can automate part of that stuff...I dont really know much about the billing side of things, to be totally honest. -- Fletcher Anderson Active Worlds Support Activeworlds.com support at activeworlds.com roluMar 2, 2001, 1:21pm
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If you have to manually check cc transactions, if someone buys a world just
skip that part and let one of your servers automatically set up the world and everything else needed, assuming for the moment that it's ok, and let it put the cc check somewhere in your que. Later on, when you have time, check the cc transaction. If it's ok, everything is ok and you can go on. If it's not ok, you can either mail the owner about it, or close down the world (which should require no more than 1 or 2 commands either). The good part is that someone who buys a world can start working on it immediately, which looks good (buy a world now, start building in 5 minutes! 24h/day, 7days/week!). The worst thing which could happen to you is that you give someone a free world for one or two days. rolu datedmanMar 2, 2001, 1:23pm
I believe ya man but if you step back and look you'll see that you sound lame.
:) Try not to defend incompetency in a company that is on the friggin NASDAQ (or however ya spell that) and has been in business for years huh. :) Nothin personal, it's just how yer comin off to me. As I say, I wasn't criticizing you personally, but now I suppose I am in another way heehee. Like Eep saying "well they aren't making any money..." look, it's a BUSINESS. It's PUBLIC COMPANY. So it's subject to real criticism, can't act like it's just some kids who are putting on a show in the barn. In fact, when it *was* effectively some kids putting on a show in the barn, the people who were in charge of the barn managed to put on a better front. But then, they were *trained* assholes, having Ivy League degrees and all that. (Talkinabout Worlds, Inc. They didn't actually have much to do with AW besides providing the bandwidth and salaries, and getting investment money and such but they talked the talk anyway. And they weren't charging for the service at all, nor were they a public company, so the rules were different.) [View Quote] [View Quote] facter facter@awsupportMar 2, 2001, 3:28pm
things,
> to > > If you have to manually check cc transactions, if someone buys a world just > skip that part and let one of your servers automatically set up the world > and everything else needed, assuming for the moment that it's ok, and let it > put the cc check somewhere in your que. Later on, when you have time, check > the cc transaction. If it's ok, everything is ok and you can go on. If it's > not ok, you can either mail the owner about it, or close down the world > (which should require no more than 1 or 2 commands either). The good part is > that someone who buys a world can start working on it immediately, which > looks good (buy a world now, start building in 5 minutes! 24h/day, > 7days/week!). The worst thing which could happen to you is that you give > someone a free world for one or two days. I talked to some of the guys, automating the world purchase and renewal etc is the next step - not sure of a timeframe, but it is going to be implemented like the trial worlds =) So there ya go. F. roluMar 2, 2001, 4:56pm
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oky, now automate everything else :-)
Have you ever been on Seagate's website? They have a kind of online trouble shooter, and encourage you to use it before you actually mail tech support. As a reward, if you follow this trouble shooter and still can't get your problem solved, it gets a priority status. It asks you a question, and you can answer it by clicking buttons. It seems to filter out quite a few easy to solve problems. It's more intuitive and easier to use than a faq. rolu facter facter@awsupportMar 2, 2001, 5:58pm
> Have you ever been on Seagate's website? They have a kind of online
trouble > shooter, and encourage you to use it before you actually mail tech support. > As a reward, if you follow this trouble shooter and still can't get your > problem solved, it gets a priority status. It asks you a question, and you > can answer it by clicking buttons. It seems to filter out quite a few easy > to solve problems. It's more intuitive and easier to use than a faq. Already working on one for the new web site =) F. facterMar 3, 2001, 12:19am
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...thats okay russ, i think you sound pretty lame sometimes too, so i guess
we are even =) run, facter, run..... > > Try not to defend incompetency in a company that is on the friggin NASDAQ (or > however ya spell that) and has been in business for years huh. :) > > Nothin personal, it's just how yer comin off to me. As I say, I wasn't > criticizing you personally, but now I suppose I am in another way heehee. > > Like Eep saying "well they aren't making any money..." look, it's a BUSINESS. > It's PUBLIC COMPANY. So it's subject to real criticism, can't act like it's > just some kids who are putting on a show in the barn. In fact, when it *was* > effectively some kids putting on a show in the barn, the people who were in > charge of the barn managed to put on a better front. But then, they were > *trained* assholes, having Ivy League degrees and all that. (Talkinabout > Worlds, Inc. They didn't actually have much to do with AW besides providing the > bandwidth and salaries, and getting investment money and such but they talked > the talk anyway. And they weren't charging for the service at all, nor were > they a public company, so the rules were different.) > > [View Quote] anpetu olowanMar 3, 2001, 8:46pm
Ok, I got my world up, although I was charged twice and after
10 minutes of building in my world with no problem at all, the building inspector then tells me that I am not allowed to build. My cell limit is set to huge and I did not change any setting during my time there. So what happened with that. Thank you for your advice. "anpetu olowan" <moonstonewolf at nwfnetwork.com> wrote in message news:3a9d6f46 at server1.Activeworlds.com... > The subject line pretty much says it all. My credit card > company accepted it and I even have a receipt from aw, but > still now world. Any suggestions or advice? Thank you in > advance. > > |