Thread

aw_object_change() (Sdk)

aw_object_change() // Sdk

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dozer

Jan 19, 2001, 8:57am
Hi!
Previously I have used aw_state_change() to move bots around, and know
that the transitions from one position to another are smooth and
'continous' movements. Will objects also move smoothly if I change their
location with aw_object_change(), or will they simply pop up at their
new location?

If you wonder, why doesn't he simply try it out instead of bothering
this newgroup....... , well, i really can't at the present (gotta buy a
new world first) but it would be a big help for me to know. So, anyone
who has used aw_object_change(), please let me know.

/friendly, dozer.

the derek

Jan 26, 2001, 11:05pm
nope.. it just pops to its new location and the bot only does it if its new
location is within 100 meters

[View Quote] > Hi!
> Previously I have used aw_state_change() to move bots around, and know
> that the transitions from one position to another are smooth and
> 'continous' movements. Will objects also move smoothly if I change their
> location with aw_object_change(), or will they simply pop up at their
> new location?
>
> If you wonder, why doesn't he simply try it out instead of bothering
> this newgroup....... , well, i really can't at the present (gotta buy a
> new world first) but it would be a big help for me to know. So, anyone
> who has used aw_object_change(), please let me know.
>
> /friendly, dozer.

--------------------------------
Never argue with an idiot. he'll just bring you down to his level and beat
you with experience

the derek

Jan 26, 2001, 11:11pm
sorry bout that.. b ut when i sent the message it said it was sending an email
so i canceled and sent again.. ill clancel second message although some wont
see it

[View Quote] > nope.. it just pops to its new location and the bot only does it if its new
> location is within 100 meters
>
[View Quote]

grimble

Jan 27, 2001, 8:19pm
Is that right? (although I've never had any reason to move an object that
far before).

For dozer's sake, no matter what you do to an object, the way AW effects the
"change" is to add a new one with the new attributes and delete the old
version, which is why it has a different object number once you do the
aw_object_change - its a totally different object.

Grims.

[View Quote]

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