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DON'T CRACK! (Community)
DON'T CRACK! // Communityalex grigny de castro (xelag)Jul 15, 2000, 4:50pm
The latest AW newsletter has the following article:
DON'T CRACK! Get the real story on using cracked versions of the AW Browser. http://www.activeworlds.com/newsletter/0700/070016.html Although I fully agree with the spirit of the article as far as viruses etc are concerned, I fully disagree with the contents. AW has neglected to provide a trans-universe browser, thereby fractalising its own potential community and earnings. Many attempts to change the code of the aw browser are aimed at correcting this behaviour. There is still no way one can use ONE aw browser to surf the multitude of aw based software (not to mention that you can't even interact or load the rendering machine from a web page). The fact aw based worlds are only reacheable by downloading the 1.5 MB files, plus that this action will only work for one universe, handicaps the whole system... You will never be able to organise a multi-system, multi-universe event unless you tamper with aw's shortcomings: that is what most of the efforts to modify the aw browser have been aiming at. Instead of publishing such an article, it might have been much better if aw would have tried to solve (it's not at all difficult to do so, MUCH simpler that trying to push the rendering engine) their universality complexes. AW is worth a lot to users, and promises a bunch... but it still seems to be contemplating its own navel :( daniel pawlak/'m u n k u y'Jul 17, 2000, 1:41pm
This is a multi-part message in MIME format.
------=_NextPart_000_008B_01BFEF86.61216D60 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit Well.. couldn't one just goto their 'aworld.ini' file, type in a new section celled '[universe]' then enter a host address or port number to access another universe?. Saves that download time and only takes a few seconds. It's a rather efficient way to travel across different AW universes, without a large download... Seems simple enough? (Not to mention obvious) M u n k u y [View Quote] Although I fully agree with the spirit of the article as far as viruses etc are concerned, I fully disagree with the contents. AW has neglected to provide a trans-universe browser, thereby fractalising its own potential community and earnings. Many attempts to change the code of the aw browser are aimed at correcting this behaviour. There is still no way one can use ONE aw browser to surf the multitude of aw based software (not to mention that you can't even interact or load the rendering machine from a web page). The fact aw based worlds are only reacheable by downloading the 1.5 MB files, plus that this action will only work for one universe, handicaps the whole system... You will never be able to organise a multi-system, multi-universe event unless you tamper with aw's shortcomings: that is what most of the efforts to modify the aw browser have been aiming at. Instead of publishing such an article, it might have been much better if aw would have tried to solve (it's not at all difficult to do so, MUCH simpler that trying to push the rendering engine) their universality complexes. AW is worth a lot to users, and promises a bunch... but it still seems to be contemplating its own navel :( ------=_NextPart_000_008B_01BFEF86.61216D60 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML><HEAD> <META http-equiv=3DContent-Type content=3D"text/html; = charset=3Diso-8859-1"> <META content=3D"MSHTML 5.50.4030.2400" name=3DGENERATOR> <STYLE></STYLE> </HEAD> <BODY bgColor=3D#ffffff> <DIV><FONT face=3DVerdana size=3D2>Well.. couldn't one just goto their = 'aworld.ini'=20 file, type in a new section celled '[universe]' then enter a host = address or=20 port number to access another universe?. Saves that download time and = only takes=20 a few seconds. It's a rather efficient way to travel across different AW = universes, without a large download...</FONT></DIV> <DIV><FONT face=3DVerdana size=3D2>Seems simple enough? (Not to mention=20 obvious)</FONT></DIV> <DIV><FONT face=3DVerdana size=3D2></FONT> </DIV> <DIV><FONT face=3DVerdana size=3D2>M u n k u y</FONT></DIV> <DIV><FONT face=3DVerdana size=3D2></FONT> </DIV> <DIV>"Alex Grigny de Castro (XelaG)" <<A=20 [View Quote] system... You will<BR>never be able to organise a multi-system,=20 multi-universe event unless<BR>you tamper with aw's shortcomings: that = is what=20 most of the efforts to<BR>modify the aw browser have been aiming = at. =20 Instead of publishing such<BR>an article, it might have been much better = if aw=20 would have tried to<BR>solve (it's not at all difficult to do so, MUCH = simpler=20 that trying to<BR>push the rendering engine) their universality = complexes. =20 AW is worth a<BR>lot to users, and promises a bunch... but it still = seems to=20 be<BR>contemplating its own navel=20 :(<BR><BR><BR><BR><BR><BR><BR><BR></BODY></HTML> ------=_NextPart_000_008B_01BFEF86.61216D60-- daniel pawlak/'m u n k u y'Jul 17, 2000, 1:41pm
This is a multi-part message in MIME format.
------=_NextPart_000_008B_01BFEF86.61216D60 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit Well.. couldn't one just goto their 'aworld.ini' file, type in a new section celled '[universe]' then enter a host address or port number to access another universe?. Saves that download time and only takes a few seconds. It's a rather efficient way to travel across different AW universes, without a large download... Seems simple enough? (Not to mention obvious) M u n k u y [View Quote] Although I fully agree with the spirit of the article as far as viruses etc are concerned, I fully disagree with the contents. AW has neglected to provide a trans-universe browser, thereby fractalising its own potential community and earnings. Many attempts to change the code of the aw browser are aimed at correcting this behaviour. There is still no way one can use ONE aw browser to surf the multitude of aw based software (not to mention that you can't even interact or load the rendering machine from a web page). The fact aw based worlds are only reacheable by downloading the 1.5 MB files, plus that this action will only work for one universe, handicaps the whole system... You will never be able to organise a multi-system, multi-universe event unless you tamper with aw's shortcomings: that is what most of the efforts to modify the aw browser have been aiming at. Instead of publishing such an article, it might have been much better if aw would have tried to solve (it's not at all difficult to do so, MUCH simpler that trying to push the rendering engine) their universality complexes. AW is worth a lot to users, and promises a bunch... but it still seems to be contemplating its own navel :( ------=_NextPart_000_008B_01BFEF86.61216D60 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML><HEAD> <META http-equiv=3DContent-Type content=3D"text/html; = charset=3Diso-8859-1"> <META content=3D"MSHTML 5.50.4030.2400" name=3DGENERATOR> <STYLE></STYLE> </HEAD> <BODY bgColor=3D#ffffff> <DIV><FONT face=3DVerdana size=3D2>Well.. couldn't one just goto their = 'aworld.ini'=20 file, type in a new section celled '[universe]' then enter a host = address or=20 port number to access another universe?. Saves that download time and = only takes=20 a few seconds. It's a rather efficient way to travel across different AW = universes, without a large download...</FONT></DIV> <DIV><FONT face=3DVerdana size=3D2>Seems simple enough? (Not to mention=20 obvious)</FONT></DIV> <DIV><FONT face=3DVerdana size=3D2></FONT> </DIV> <DIV><FONT face=3DVerdana size=3D2>M u n k u y</FONT></DIV> <DIV><FONT face=3DVerdana size=3D2></FONT> </DIV> <DIV>"Alex Grigny de Castro (XelaG)" <<A=20 [View Quote] system... You will<BR>never be able to organise a multi-system,=20 multi-universe event unless<BR>you tamper with aw's shortcomings: that = is what=20 most of the efforts to<BR>modify the aw browser have been aiming = at. =20 Instead of publishing such<BR>an article, it might have been much better = if aw=20 would have tried to<BR>solve (it's not at all difficult to do so, MUCH = simpler=20 that trying to<BR>push the rendering engine) their universality = complexes. =20 AW is worth a<BR>lot to users, and promises a bunch... but it still = seems to=20 be<BR>contemplating its own navel=20 :(<BR><BR><BR><BR><BR><BR><BR><BR></BODY></HTML> ------=_NextPart_000_008B_01BFEF86.61216D60-- alex grigny de castro (xelag)Jul 18, 2000, 1:27am
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Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit No, not really. To be able to cope with various universes, AW would need to incorporate a few very simple features. They would have to make, for example, a unique naming convention for universes (as for worlds within a universe), and separate folders for each universe, to hold the cache, help and messages folders appropriate for each universe, and the universe ini files and splash files. They could add a 'shared' folder for files used by all universes, or use the program folder for that. They would need to add a bit of code to their program to manage these options. If my xelagot bot has it, why can't AW do it? Not a priority, I guess, on against their policy, or maybe for the same reason why they have never added a 'clear this cache' button (that seems to be the remedy for most of the problems as far as aw technicians are concerned).... who can guess ? Anyway, their lack of interest in furthering this line of action is really their problem. I do not need to show them the way (nor could I) they have specialists working there... I can only give my opinion based on my experience in 2 and a half years AW. Alex. [View Quote] > Well.. couldn't one just goto their 'aworld.ini' file, type in a new > section celled '[universe]' then enter a host address or port number > to access another universe?. Saves that download time and only takes a > few seconds. It's a rather efficient way to travel across different AW > universes, without a large download...Seems simple enough? (Not to > mention obvious) M u n k u y "Alex Grigny de Castro (XelaG)" [View Quote] --------------FB04BC253507012D7A0DBD17 Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit <!doctype html public "-//w3c//dtd html 4.0 transitional//en"> <html> <body bgcolor="#FFFFFF"> No, not really. To be able to cope with various universes, AW would need to incorporate a few very simple features. <p>They would have to make, for example, a unique naming convention for universes (as for worlds within a universe), and separate folders for each universe, to hold the cache, help and messages folders appropriate for each universe, and the universe ini files and splash files. They could add a 'shared' folder for files used by all universes, or use the program folder for that. They would need to add a bit of code to their program to manage these options. If my xelagot bot has it, why can't AW do it? Not a priority, I guess, on against their policy, or maybe for the same reason why they have never added a 'clear this cache' button (that seems to be the remedy for most of the problems as far as aw technicians are concerned).... who can guess ? <p>Anyway, their lack of interest in furthering this line of action is really their problem. I do not need to show them the way (nor could I) they have specialists working there... I can only give my opinion based on my experience in 2 and a half years AW. <p>Alex. [View Quote] </body> </html> --------------FB04BC253507012D7A0DBD17-- |