Thread

Which robot saw it? (Sdk)

Which robot saw it? // Sdk

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esumerfd

Oct 8, 1998, 5:19pm
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Lets say that I have my field full of deer. You remember the idea, 50 deer's
wandering around a field, grazing, walking and running away from approaching
people.
<P>All these deer will be driven by the same program but there is no way
for a program to know which deer noticed the approaching person first.
<P>The aw_event_set(AW_EVENT_AVATAR_ADD, function); allows me to set a
function to be called if an avatar approaches the bot within some distance.
The function called is not passed any arguments to indicate which bot noticed
the approaching avatar.
<P>There should probably be a "void *instance" parameter passed to the
function to indicate this.
<P>It will not look good for all my deer to run away at the same time.
<P>Edward Sumerfield.</HTML>

roland vilett

Oct 9, 1998, 2:50am
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In this example, your AVATAR_ADD callback is going to be called 50 =
times, once for each deer (assuming the person approached within range =
of all 50). Within the context of your callback, just call =
aw_instance() to determine which instance the callback is for. In the =
first call to your callback, aw_instance() will be instance handle for =
the first deer that saw it.

Well, in theory, anyway. In practice, if the deer are close together, =
the person is probably going to enter the "field of view" of several =
deer simultaneously, since the world servers update the positions of =
avatars relative to all others once per second. If within that one =
second the person becomes visible to several deer at once, it's going to =
be random which one gets the AVATAR_ADD first.

-Roland

[View Quote] The aw_event_set(AW_EVENT_AVATAR_ADD, function); allows me to set a =
function to be called if an avatar approaches the bot within some =
distance. The function called is not passed any arguments to indicate =
which bot noticed the approaching avatar.=20

There should probably be a "void *instance" parameter passed to the =
function to indicate this.=20

It will not look good for all my deer to run away at the same time.=20

Edward Sumerfield.=20


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<DIV><FONT size=3D2>In this example, your AVATAR_ADD callback is going =
to be=20
called 50 times, once for each deer (assuming the person approached =
within range=20
of all 50).&nbsp; Within the context of your callback, just call =
aw_instance()=20
to determine which instance the callback is for.&nbsp; In the first call =
to your=20
callback, aw_instance() will be instance handle for the first deer that =
saw=20
it.</FONT></DIV>
<DIV><FONT size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT size=3D2>Well, in theory, anyway.&nbsp; In practice, if the =
deer are=20
close together, the person is probably going to enter the &quot;field of =

view&quot; of several deer simultaneously, since the world servers =
update the=20
positions of avatars relative to all others once per second.&nbsp; If =
within=20
that one second the person becomes visible to several deer at once, it's =
going=20
to be random which one gets the AVATAR_ADD first.</FONT></DIV>
<DIV><FONT size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT size=3D2>-Roland</FONT></DIV>
<DIV><FONT size=3D2></FONT>&nbsp;</DIV>
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