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bot wishlist (Bots)
bot wishlist // BotschallagarOct 10, 2000, 1:07am
1. customizable "monopoly" bot (however, it should be generic so as to avoid
copyright issues) 2. scrabble bot 3. "The Game of Life" bot 4. RPG bot 5. Risk bot 6. Axis and Allies bot 7. Adventure game bots that can be based on such games as Myst, Riven, LightBringer, 7th Guest, 11th Hour, Crystal Key, and etc. chandler56Oct 10, 2000, 8:07pm
details, details, details plz? :)
-- - Chandler56 "Use your free will to the ULTIMATE advantage: Assassinate the Government!" ____________________________________________________________ [View Quote] challagarOct 11, 2000, 12:27am
hhhmmm, what kind of details...I don't know anything about bots. I just
know I would like to see these kind of bots. Unless you are totally unfamiliar with these games, you don't really need any details. [View Quote] chandler56Oct 11, 2000, 10:33pm
like what specific stuff should the bot do, etc.
-- - Chandler56 "Use your free will to the ULTIMATE advantage: Assassinate the Government!" ____________________________________________________________ [View Quote] challagarOct 12, 2000, 2:17am
to
This bot should generate random numbers between 2 and twelve for the dice rolls, keep track of where each player lands and who owns which property. It should keep track of buying and selling and manage trades and auctions. It should also generate random messages depending on which card stack is drawn from. randomly generate letter drawing from a "stack", keep track of who has which letters, create letter objects where the player specifies (the player would probably place letters by clicking on the letter in his player area and then clicking on the place he wants the bot to move it to), keep track of valid plays by accessing a dictionary, and keep track of score. This bot should manage all money transfers, paydays, careers, and life cards. This bot should act as the Dungeon Master by creating various scenarios that change based on the characters' decisions throughout the game. In other words, it will change the storyline as each character makes a decison (ie, to fight or flee, to go north or south, buy a dagger or a spell, etc) this bot should manage conquered land, allow the player to place battalions, manage dice rolls, randomly determine battle outcomes based on number of battalions, generals, etc. and manage prisoner exchanges I have always wanted to play this game, but never have bought the CD-ROM yet. Riven, Should manipulate objects to act according to player action (such as using a key or moving puzzle pieces), manage the storyline according to the player's choices, and manage character actors to make the setting of the game come alive. [View Quote] |