Aug 23, 2003, 5:23pm
With 3D Axis Rotation, boundaries were NOT updated. This means that I can
build next to somebody elses property, then rotate the object so that it is
over their property without the building inspector telling me off.
~John
Aug 23, 2003, 5:26pm
[View Quote]"john" <john at 3d-reality.com> wrote in message
news:3f47bf15 at server1.Activeworlds.com...
> With 3D Axis Rotation, boundaries were NOT updated. This means that I can
> build next to somebody elses property, then rotate the object so that it
is
> over their property without the building inspector telling me off.
>
> ~John
>
>
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Aug 23, 2003, 6:34pm
This can be dealt with using common courtesy. Just don't build over other's
property, and make sure to have lots of land around your build ;)
Aug 24, 2003, 3:02pm
Stop telling them about bugs! Your giving griefers like me a hard time! j/k
lol
[View Quote]"john" <john at 3d-reality.com> wrote in message
news:3f47bfcf at server1.Activeworlds.com...
>
> "john" <john at 3d-reality.com> wrote in message
> news:3f47bf15 at server1.Activeworlds.com...
can
> is
>
>
|
Aug 29, 2003, 7:46am
You joke alot about compromising the software...lol..
[View Quote]".duo." <ncommons at comcast.net> wrote in message
news:3f48efb3 at server1.Activeworlds.com...
> Stop telling them about bugs! Your giving griefers like me a hard time!
j/k
> lol
> "john" <john at 3d-reality.com> wrote in message
> news:3f47bfcf at server1.Activeworlds.com...
> can
it
>
>
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Aug 29, 2003, 11:16am
yup, heh heh heh
--
-.Duo. (342836)
[View Quote]"equin0x" <xeroer at optusnet.com.au> wrote in message
news:3f4f20e9 at server1.Activeworlds.com...
> You joke alot about compromising the software...lol..
>
> ".duo." <ncommons at comcast.net> wrote in message
> news:3f48efb3 at server1.Activeworlds.com...
> j/k
I
that
> it
>
>
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Sep 4, 2003, 2:28pm
hihihi