collision detection (General Discussion)

collision detection // General Discussion

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bowen

Dec 4, 2002, 4:03pm
Still needs some work, but it's far better than it was:

http://bowen.omegauniverse.com/flawed.jpg

I am past that wall in AWGate for anyone's information. :) Once I found out the
exact way I did it; I'll post the bug information. Until then it's staying here for
coolness' sake.

--Bowen--

stecloud

Dec 4, 2002, 4:26pm
Yep, i did it too, its pretty fun past here - not sur eif i'd be able to do
it again lol

http://stecloud.topcities.com/gatewall.jpg

Pretty cool view - the edge of the world.

john

Dec 4, 2002, 6:07pm
You know the club thingy under the ground in AWGATE which you click a rock
to move so u can jump down a hole.. if you fly down that a lil way until
the ground above you disappears and then walk forward, it is very easy to
get out then ... hehe

[View Quote]

stecloud

Dec 4, 2002, 6:13pm
I'd have to disagree, i tried that method today and you still encounter the
invisible wall.

[View Quote]

john

Dec 4, 2002, 6:57pm
Ya, but not so hard to penetrate!

[View Quote]

stecloud

Dec 4, 2002, 8:02pm
hmm, i'll have to try it again sometime. I know you can get under the GZ
that way though and scare the newbies :D

maki

Dec 4, 2002, 8:12pm
http://awmaki.com/mv/gate_wall1.jpg
http://awmaki.com/mv/gate_wall2.jpg
:)

awmaki.com
[View Quote]

bowen

Dec 4, 2002, 8:54pm
[View Quote] Finally someone who uses mipmapping and doesn't have aweful looking textures.

--Bowen--

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