Nov 21, 2001, 2:52pm
I've been having problems with transparent objects while in DirectX mode.
The names and words above avatars make transparent objects disappear. It
JUST started after I installed video driver updates. I restored my old
drivers and reinstalled DirectX and AW, but I am still having the same
problem. http://viper3d.iwebland.com/images/image10.jpg and
http://viper3d.iwebland.com/images/image12.jpg are a couple pictures of
what's happening. It only does that to transparent objects though (see
http://viper3d.iwebland.com/images/image13.jpg). It doesn't happen in OpenGL
or software mode. I would use OpenGL but my video card doesn't support it.
If I use 3.1 it seems I only get that problem with the sprite for unrendered
AVs. I've tried everything on the Micro$oft site as well as a few other
things. Any ideas why this might be happening and how to fix it? Thanks.
Browser Version: 3.2 (Build 397)
COMPAQ Presario 7478 with 533 MHz and 192 MB of RAM
Video Card: Trident Blade3D/MVP4 (63) 8 MB
Display Settings: 16 bit color at 1024x768 resolution
Nov 21, 2001, 3:59pm
there us a lot of transparency problems on 3.2 , all modes, that involves
objects also. I'm not surprised becuase AW has told us there is transparncy
problems. I just didnt know it did it to the words until now.
[View Quote]"rc dodge viper" <RC_DodgeViper at hotmail.com> wrote in message
news:3bfbdbca at server1.Activeworlds.com...
> I've been having problems with transparent objects while in DirectX mode.
> The names and words above avatars make transparent objects disappear. It
> JUST started after I installed video driver updates. I restored my old
> drivers and reinstalled DirectX and AW, but I am still having the same
> problem. http://viper3d.iwebland.com/images/image10.jpg and
> http://viper3d.iwebland.com/images/image12.jpg are a couple pictures of
> what's happening. It only does that to transparent objects though (see
> http://viper3d.iwebland.com/images/image13.jpg). It doesn't happen in
OpenGL
> or software mode. I would use OpenGL but my video card doesn't support it.
> If I use 3.1 it seems I only get that problem with the sprite for
unrendered
> AVs. I've tried everything on the Micro$oft site as well as a few other
> things. Any ideas why this might be happening and how to fix it? Thanks.
>
> Browser Version: 3.2 (Build 397)
> COMPAQ Presario 7478 with 533 MHz and 192 MB of RAM
> Video Card: Trident Blade3D/MVP4 (63) 8 MB
> Display Settings: 16 bit color at 1024x768 resolution
>
>
|
Nov 21, 2001, 4:34pm
It's always done this on my computer, since 3.0. I'm not sure if it was
meant to happen but maybe it's so you can see the text if someone's behind a
glass wall or something.
--Bowen--
[View Quote]"brandon" <brandon at fake-email-adresses.com> wrote in message
news:3bfbeb71$1 at server1.Activeworlds.com...
> there us a lot of transparency problems on 3.2 , all modes, that involves
> objects also. I'm not surprised becuase AW has told us there is
transparncy
> problems. I just didnt know it did it to the words until now.
>
>
> "rc dodge viper" <RC_DodgeViper at hotmail.com> wrote in message
> news:3bfbdbca at server1.Activeworlds.com...
mode.
> OpenGL
it.
> unrendered
>
>
|
Nov 21, 2001, 5:27pm
[View Quote]"brandon" <brandon at fake-email-adresses.com> wrote in message
news:3bfbeb71$1 at server1.Activeworlds.com...
> there us a lot of transparency problems on 3.2 , all modes, that involves
> objects also. I'm not surprised becuase AW has told us there is
transparncy
> problems. I just didnt know it did it to the words until now.
|
Right, but this just started. It was fine before, and this problem is so
annoying!!
Nov 23, 2001, 12:52pm
Thanks for all your help. I fixed the display problem by installing a driver
from my backup hard drive. When I updated the driver was dated mid 2000 but
the one I installed was1/27/2000. I had problems with mid 2000 and 1999
drivers but the driver dated 1/27/2000 works fine. Anyways, that will be the
last time I update my drivers for a while.
[View Quote]"rc dodge viper" <RC_DodgeViper at hotmail.com> wrote in message
news:3bfbdbca at server1.Activeworlds.com...
> I've been having problems with transparent objects while in DirectX mode.
> The names and words above avatars make transparent objects disappear. It
> JUST started after I installed video driver updates. I restored my old
> drivers and reinstalled DirectX and AW, but I am still having the same
> problem. http://viper3d.iwebland.com/images/image10.jpg and
> http://viper3d.iwebland.com/images/image12.jpg are a couple pictures of
> what's happening. It only does that to transparent objects though (see
> http://viper3d.iwebland.com/images/image13.jpg). It doesn't happen in
OpenGL
> or software mode. I would use OpenGL but my video card doesn't support it.
> If I use 3.1 it seems I only get that problem with the sprite for
unrendered
> AVs. I've tried everything on the Micro$oft site as well as a few other
> things. Any ideas why this might be happening and how to fix it? Thanks.
>
> Browser Version: 3.2 (Build 397)
> COMPAQ Presario 7478 with 533 MHz and 192 MB of RAM
> Video Card: Trident Blade3D/MVP4 (63) 8 MB
> Display Settings: 16 bit color at 1024x768 resolution
>
>
|