Sticky Objects (Wishlist)

Sticky Objects // Wishlist

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Jul 21, 2005, 5:28pm
A great way to line up objects when building would have something called
sticky objects where people can move them and feel them connect to each
other. AW can also use this later on whenever we get automobiles and trains
to have them "follow" a road or track wherever it goes.



Jul 21, 2005, 5:30pm
[View Quote] Not a bad idea.. Maybe even stick to cells? Hmm.


Jul 21, 2005, 6:01pm
Interesting idea. It might also be possible for world owners to define what
objects is used if intersection is made between two roads.

Example (just lame one I guess):


street2.rwx = street1.rwx,street3,street4.rwx,street5.rwx,street6.rwx

astreet2.rwx =

bstreet2.rwx =

Side= street2.rwx

Ahh, I give up! But those fragments should give you some idea. :p

[View Quote]


Jul 21, 2005, 9:44pm
An example

Build an invisible track above the road that has the action "create track
name=car" and have the car as "create name car" so when you move the car it
will move to the nearest object with "create track name=car" this also
enables you to have more than one car/track and not interfear with each
[View Quote]


Jul 22, 2005, 1:55am
Cool idea! Personally, I'd like to see any kind of system that allows
objects and avatars to sync to the uniserver clock so we could have objects
follow us faithfully in warp rides. I wouldn't mind how it can be achieved,
as long as it can be done with building commands.

[View Quote]

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