Fullscreen Capibility (Wishlist)

Fullscreen Capibility // Wishlist

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steve r

Jul 11, 2005, 12:47pm
Would be neat if fullscreen was possible, meaning 3d view would cover
the entire screen, and you would have kind of HUD features... Just a
thought, has this been suggested / denied before? lol..

Steve

themask

Jul 11, 2005, 5:55pm
[View Quote] I remember seeing a screenshot a while back from Grimm that had it
fullscreen, with actual HUD features.. Or am I just dreaming of that? I
do remember that though. It was really cool.

strike rapier

Jul 11, 2005, 6:08pm
No, its real.

--
- Mark Randall
http://zetech.swehli.com

[View Quote]

steve r

Jul 11, 2005, 6:15pm
whered it go :( *whimpers like a little child*
lol.


[View Quote]

c p

Jul 11, 2005, 8:49pm
AW on active x?

hit f11...

makes it full screen?

steve r

Jul 11, 2005, 9:24pm
ya that works kinda,, not really what i meant

[View Quote]

jalen blade

Jul 12, 2005, 5:26am
It's funny but I've been working in 3D Game Studio quite a bit and the first
thing I wanted to know was how I could make the screen sizable like it is
with AW...lol...theirs, like a lot of 'Game' applications limit you to
various 'set' screen resolutions and any window frames or buttons cover the
actual game area...but I agree...if AW could get a bit more 'Game Engine'
like, we'd have a hell of a program in our hands...to be able to actually
shoot at people and see a bloody result rather than them just disappearing
for example would propel this engine way ahead of the competition...

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from StompSoft http://www.stompsoft.com
[View Quote]

c p

Jul 12, 2005, 2:25pm
I now agree with mark about you;

1) you made several posts in quick ammounts of time n the same
section...see you can link ideas...pixel shaders and max fps...See?

2) AW is not a game engine, Renderware; is a game engine. Activeworlds
uses Renderware (rwx obj...) which thus results in every feature and
capability aw has.

3) "rather than shooting someone and having them dissapear" LOL!!!!! If
your reffering to paintball, or any shooting games, all of that stuff is
done world owenrs end...none of it is controlled by aw...if someone
wants a corpse or a seq to play when someones shot, its up to the bot
programmer or worldowner to figure that out. Especially because AW isnt
a game... it is a chat that has a 3d window...AIM with pretty
pictures... AW has the capability for games to be built inside of
it...but never has there actually been AWI built games, errr newaw
checkers chess ok...but those arent what you refferencing to.

4) haha mark pwnt you in the last thread :)

-Su amigo
C P

mpl knight

Sep 8, 2005, 6:51am
Fullscreen Capability... hmmm...

Yup.. Chris Murwald (chrispeg) mentioned something awhile ago about having
something like that running on his personal system. May or may not actually
get added to the official release, but he said at the time that it worked
fine :)

Darian Knight

[View Quote]

strike rapier

Sep 8, 2005, 1:02pm
You like Chris dont you.

Hmmm, come to think of it, I seem to remember some mention of full
screen....

--
- Mark Randall
http://zetech.swehli.com

"Those people that think they know everything are a great annoyance to those
of us who do"
Isaac Asimov

[View Quote]

mpl knight

Sep 12, 2005, 4:30pm
Chris is a nice guy.. a bit overworked, but still a great guy. lol

Alot of the stuff I'm citing I remember straight from Plastic Planet 3D,
which was his original system before AW contracted him... i helped him out
with testing and suggestions for that system - and when he went to AW I
remember saying to the AW public "Betcha Streaming Media gets put into AW
soon...". Back then everyone laughed and told me I had no idea what I was
talking about...

But yes... I do remember him saying way back when he first started with AW
that he had a Fullscreen version of AW for personal use that he was going to
demo to them to see if they wanted it in the release. The VoIP stuff was
based on a project he did for another client before his AW days and he said
it wouldn't be *too* hard to include that as well...

Of course, this was all before AW apparently gave him a NDA... But alot of
this stuff is just logical inclusion from the PP3D system. Just proves that
this stuff is indeed very possible, exists someplace, and just depends on
whether or not AW happens to like it.

And once again - Chris Murwald is an awesome guy.

[View Quote]

equin0x

Nov 3, 2005, 11:22am
Meh.. no fullscreen yet.. You can take snapshots, finally. So fullscreen
should be about another five years off.

[View Quote]

mpl knight

Feb 21, 2006, 4:39am
Well...

Was messing around with the 4.1 aworld.ini and there is a setting with
installation_fullscreen = 1 or something to that effect...

As far as I can tell it's just a window at fullscreen... not truly a
fullscreen application but I guess it's a start.


[View Quote]

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