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Custom avatars. (Wishlist)
Custom avatars. // WishlistferruccioAug 6, 2004, 10:28pm
E N Z O: we are writing the code for Custom avs in AW
E N Z O: then everyone can have whatever they like... inside a few parameters E N Z O: hopefully we can release it soon Rick Noll - 21 November 1998 So, when are we going to get custom avatars? just inAug 7, 2004, 5:23am
When I think custom avs, I think creating a whole av, loading it on some
path, and then specifying that path in your personal settings. If a person has that path it overrides the selected avatar from the worlds av list, and everyone will download it. Custom avs might then be cached in a similar way as other people's pictures and sounds in action commands. I don't think of custom avs as potatoe head - that sounds more like a custom av builder, where you pick what face, what hair, what shape, etc. you want. ~ Justin [View Quote] xelagAug 7, 2004, 10:09am
Custom avs pose more than one technical problem. The example here is
from Adobe Atmosphere, that allows custom avs. They do that by adding a property to the user: the avatar URL, which is customised by the user him/herself. But this opens a door for misuse: there is no check on the validity or desirability (size, verts, theme - e.g. nudity - etc) of such an avatar. Translated to AW terms, the world server does not screen avatars or objects (except for registry encroachment), the users' browsers do that, so there is no 'central' way to reject an undesirable avatar. This problem need addressing before introducing custom avs :) Alex [View Quote] >When I think custom avs, I think creating a whole av, loading it on some >path, and then specifying that path in your personal settings. If a person >has that path it overrides the selected avatar from the worlds av list, and >everyone will download it. Custom avs might then be cached in a similar way >as other people's pictures and sounds in action commands. > >I don't think of custom avs as potatoe head - that sounds more like a custom >av builder, where you pick what face, what hair, what shape, etc. you want. > >~ Justin > > [View Quote] just inAug 7, 2004, 2:12pm
These can all be handled:
- Offensive avatars get the citizen banned. Flagrant offenses can get cits locked down. - Size width, breadth, height dimensions can be limited (1m x 1m x 2m would seem fair). - File size can be limited (50kb zipped would be more than enough) just like the browser can already screen for file sizes on various media. ~ Justin [View Quote] strike rapierAug 7, 2004, 2:26pm
The Potato-Header idea would seem more logical, that way you dont connect to
other peoples servers unless you explicitly select to (or go near pictures) - MR [View Quote] c pAug 7, 2004, 4:06pm
that would have to be specified by world owners....
what if I have a giant nude orgy in my world...exactly, yours would only apply to public worlds owned by awi... [View Quote] c pAug 7, 2004, 4:18pm
if they did it like the new Sims game potatoes head would be AWESOME,
perhaps allowing for so much customization down to facial sculpture, and nose shape, eye shape and color, that kind of stuff, besides that this new potato head system would work very well, but also allow for changing of clothing :) in such a system, we could have dressers/beuros that have activate clothing top id=107, and you could change clothing, or even just making them goto this menu... this would probably be best as a universe type feature, and users could allow for submission of parts to it...in such way it would be like megapath where user scan submit things everyso often :).AWI could release new outfits and stuff, or maybe allow for people to add logos and decals to their shirts or pants, in a "tattoo" system where a specified graphical URL is stated, and then herein is positioned where clicked by the user. this would NOT be per objectpath/world basis, a world owner could probably have the option to disable private avatars, but if it was per object path well that would be pointless, because then it would be as AW is now.... with a potato head system you have allot for freedom, this doesn't limit you to just humanoid avatars also, you could have many others an animals tab? or objects tab :) for the rock on the go. the main problem with this, people wont have much customization unless awi switches from models to meshed skeletons....with texture wrapping abilities, with meshes they can have multiple parts so hair, body type, girth, length, weight, height, skin color, clothing worn. so if they did this system they'd have to make clothing for all of the body types, which is NOT good, you'd want clothing to be stretched :) oh and if awi go bored they could make some great things like money for aw, and we could buy some nice clothes, or let rpgs use this :) (which would need world specific avatar creation, but we wouldn't want that) ok that's my 2 cents [View Quote] light formAug 7, 2004, 4:43pm
So basically, what 'There' already does. There are main body types, facial
complextion qualities, sizes, shapes, etc. You just build off of what they already have. LF lady nighthawkAug 7, 2004, 7:41pm
Would be nice to use our own too tho, not just limited to what aw has ...
sometimes they don't update for eons (ok well it seems so ... last update for alphaworld objects was when? 2002ish?)! Submitting your *clothing designs* could take a very long time for approval and I doubt aw has the time or manpower for that. I would think they would put that onis on the world owners? And if they do allow these kinds of avs, then they should also give world owners the power to *strip offenders* ... placing them in the default tourist av if they are abusive (So if someone comes into my world and is 50 feet tall and stark naked, I can put him/her into a default tourist av and keep them that way until I decide otherwise). Another thing that's just got to be revamped is the avatars menu ... it soooooooooo needs to be a scrollable drop down menu now! I'd also like to see avs that can walk or ride up ramps steeper than 88.88 degrees. I have a neat motorcycle av that I can't get to ride the inside of a vertical loop, it gets stopped about 1/4 of the way around and even then it's not actually ON the track anymore, the avs stays in the same position and doesn't smoothly follow the contour of the loop (wheels on the track). Yes I know about bump panels but they wouldn't work correctly and would not give the desired effect. As to av file size limit I think 56K is too small ... that's like an old aw av size ... many of the av makers try to keep within that limit but there are some avs that are 100K and well worth the loading. Perhaps have it so world owners can pick from a range of sizes that they will allow in their worlds? I would certainly allow 100K in my world, not a problem. The same applies for taller, wider, etc avs. LNH -- [View Quote] c pAug 8, 2004, 12:21am
as iv said in my last post allowing world owners to choose the custom
avatars is a joke if anything. this would HAVE to be a universal command....otherwise it would be the same as the avatar system we have now..where you change world and your avatar changes too...custom avatars would entail universal powers...and also with Mr. potato head you allow many users who don't have the understanding to have a custom avatar..which in truth is necessary majority of the universe of aw doesn't know how to make avs, and very few of us took the time to learn...the most newbies will do is edit a texture...plus Mr. potato head is much better for aw, its easier to implement, it make it so you don't have lewd avatars, and it wouldn't replace our current avatar system..it would just be a bonus avatar so when we click avatars onthe menu it says the worlds, then *Custom*which would select your custom one...and below said would probably be another "Make custom". it would be great for users to be able to select their own made avatars...but it would not benefit majority of aw... [View Quote] ferruccioAug 8, 2004, 12:30am
Then the whole idea of what is considered offensive to people would be
brought up to question. AWI would also lose money as they close down cits for doing such a thing. [View Quote] johnfAug 8, 2004, 9:29am
What about a set of 5000 pre-defined textures to be used? There'd be lots
of choice and no possibility for problems as such. John [View Quote] ferruccioAug 8, 2004, 4:05pm
That goes back to the potato head idea, which sounds like it could work very
well. johnfAug 8, 2004, 4:26pm
There could be "nude" textures too if people wanted them. Avs could carry a
rating beacon which is sent out to all the clients..... and unless a box is clicked (like "I am over X years old") they revert to a fully clothed texture. John [View Quote] c pAug 8, 2004, 5:50pm
c pAug 8, 2004, 5:51pm
it should use paperdoll aesthetics default without any outfit on would be
briefs o na guy, and bra+panties on a girl... [View Quote] strike rapierAug 8, 2004, 6:46pm
Easy way would be AW_AVATAR_HEAD, AW_AVATAR_CHEST, AW_AVATAR_LEGS
Byte values, 255 options for each, 250+ private as usual. Users not supporting avatars would default to AW_AVATAR_CHEST = AW_AVATAR_TYPE as a fallback. Makes sense. Fit-Together models. - MR [View Quote] the derekAug 10, 2004, 10:08pm
of course all we need are two imature idiots in awgate to strip down and
perform lewd acts on one another in front of all the children :D the problem i see is a potato-head idea would probably look much different than the avs we have now, and would probably have to replace them. probably not what a lot of world owners want [View Quote] strike rapierAug 10, 2004, 10:16pm
I don't see why, the avatars have to be parsed already, so why not dump in a
few texture tags and such at the same time on the fly? - MR [View Quote] eepAug 17, 2004, 4:23pm
andrasAug 17, 2004, 4:35pm
[View Quote]
I wonder how long would it take for you to write a simple greeter bot, Mr I_Demand_All?
-- Andras "It's MY computer" (tm Steve Gibson) andrasAug 17, 2004, 4:53pm
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> From scratch or using someone elses? :)
Knowing him since ages - He is not a type to use someone else's work to claim to his own so the answer is "from scratch" <just to make his life miserable> :) -- Andras "It's MY computer" (tm Steve Gibson) eepAug 17, 2004, 5:09pm
I've never claimed to be a programmer, Andras. I just tire of AWI's promises that turn out to be vaporware. It's not about being demanding; it's about getting competent software that at least uses technology from 5 years ago. Skinned avs are NOTHING new and just one of MANY examples of how AW lags behind everything 3D...
[View Quote] the derekAug 18, 2004, 12:57am
oh my god you did not just say that
DANGER DANGER the gatekeepers are hunting you down. To escape just go to awgate and they will never find you [View Quote] |