ThreadBoard ArchivesSite FeaturesActiveworlds SupportHistoric Archives |
splines (Wishlist)
splines // Wishlistbowen ten.sardna@newobNov 9, 2003, 6:07pm
We need splines.
Something like this in the RWX: #!Spline ModelBegin ProtoBegin spline1 Vertex -1 0 1 UV 0 4 #! prelight .5 .5 .5 Vertex 1 0 1 UV 4 4 Vertex 1 0 -1 UV 4 0 Vertex -1 0 -1 UV 0 0 Texture mcement5 TextureModes Foreshorten Lit Quad 1 2 3 4 ProtoEnd ProtoBegin spline2 Vertex -.01 0 .01 UV 0 4 Vertex .01 0 .01 UV 4 4 Vertex .01 0 -.01 UV 4 0 Vertex -.01 0 -.01 UV 0 0 Texture null TextureModes Foreshorten Lit Quad 1 2 3 4 ProtoEnd ClumpBegin spline1 spline2 ClumpEnd ModelEnd This would then allow for the browser to spline an object and fit it the world dynamically (terrain and other objects). I think this would be a great thing to have -- you could also have a world option to automatically spline objects so that they, as a whole, would fall down completely (would mess up a lot of builds). Since it's browser side, turning it on and off wouldn't mess up it's actual location (like for propdumps) so turning it on and off wouldn't destroy buildings. I think this is a must have idea, thanks to Baro for the part of the RWX and such. ;) -- --Bowen-- http://bowen.homelinux.com Give me ideas. |