Fog Areas (Wishlist)

Fog Areas // Wishlist

1  |  

john

Feb 25, 2003, 3:03pm
I think AW should have fog areas...although Mr Brain informed me that atcual
fog in an area all the time is impossible I suggested this:

Have it so as you get closer to the area, the fog slowly builds up... it
would RULE!

technozeus

Feb 25, 2003, 3:49pm
That could work. If you could set a specific location to a specific level of fog, the actual fog level displayed could be based on a weighted average between what is set in the world options and what's set for that area, based on your visability range and how close the exact location is to you, such that if the exact fog setting location is at or beyond your visibility range the fog would be set as in the world settings, and d% of the way to your visibility range would be d% of the world's fog settings + (100-d)% of the local fog settings. If multiple objects with attached local fog settings were within visibility range at the same time, they would each be weighted in accordingly, such that for n objects, each object's distance (d) from your visability range would contribute (d/n)% of the world's fog setting and ((100-d)/n)% of that object's local fog setting. Of course, there should be controls for the world owner to disallow adding fog to an area and/or disallow removing fog from an area in this way, if they don't want that to be possible in their world.

TechnoZeus

[View Quote]

dlp anne

Feb 26, 2003, 6:49am
Back when fog first came out, I was always wanting a create fog command.
Having it set up similar to the light command values.
Ex.
create fog color=gray destiny=5 radius=10
And maybe a little texture=fog1 addin for spooky rolling/moving fog with a
dim light source inside it hehe
When I say rolling/moving I mean similar to how the water moves in the beta
3.4 :-)



[View Quote]

strike rapier

Mar 3, 2003, 8:54pm
If sdk methods such as:

aw_world_attributes_send and
aw_world_rights_set

were implimented this would be possable.

- Mark

[View Quote]

1  |  
Awportals.com is a privately held community resource website dedicated to Active Worlds.
Copyright (c) Mark Randall 2006 - 2024. All Rights Reserved.
Awportals.com   ·   ProLibraries Live   ·   Twitter   ·   LinkedIn