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Scripting Language (Wishlist)
Scripting Language // WishlistjohnJan 19, 2003, 5:18pm
It would be nice if there could be a scripting language for AW
E.G. Sub CommandArrival if command = "open_account" then #Open account details here end if End Sub So that world owners could run RPGS from a server-side script. It would run just like a bot except it would be a script on the server. Wouldn't require much of a mod to the client. strike rapierJan 19, 2003, 7:45pm
strike rapierJan 20, 2003, 4:40am
joemanJan 20, 2003, 4:03pm
Woah, you've got some crazy functions there, what SDK are you using?
Anyway, that'd just make the bot leave, and I dont think that'd be a very good idea :). -Joe [View Quote] strike rapierJan 20, 2003, 4:16pm
o_0
if (aw_string(AW_AVATAR_NAME)=="Strike Rapier"){ aw_say("All hail the great 1, let me sacrafice myself to you!") aw_exit() } [View Quote] ncc 71854Jan 20, 2003, 6:20pm
strike rapierJan 20, 2003, 6:27pm
Cooincidently I doubt the SDK commands would *ever* be transfered to a
server side for things like direct browser control becasue it would present a huge security risk.. I could call aw_term on you.. - Mark [View Quote] johnJan 20, 2003, 8:09pm
lol...grr
I mean the following: Data storage (information from chat commands) Whisper Say Teleport Avatar Add Avatar Delete Avatar Change Avatar Click just so people can make RPGs w/o bots, etc. [View Quote] bowenJan 20, 2003, 8:38pm
> lol...grr
> > I mean the following: > > Data storage (information from chat commands) > Whisper > Say > Teleport > > Avatar Add > Avatar Delete > Avatar Change > Avatar Click > > just so people can make RPGs w/o bots, etc. Explain what you mean by this in specifics. --Bowen-- johnJan 21, 2003, 9:00am
I mean, people could make RPG bots & PAINTBALL bots from the server (world
owners only) [View Quote] grimbleJan 21, 2003, 9:39am
The SDK is already provided as the programatic interface into the AW
environment - its only major drawback is hosting but what it does give you is a wealth of features for interacting with the world and a choice of "scripting languages" (including anything that can implement COM). AW aren't going to develop their own scripting language just to help someone who doesn't have a bot host of some sort, and existing scripting components (like VBScript) usually come with hefty license fees on distribution ensuring it will either raise the cost of the server or make it a cost-option for world owners. Then you have the question about data storage ... I can't see AW wanting to make this option available to worlds that are hosted by them because of the necessity for storing data in some form on their servers. Those that host their own worlds can host their own bots and so the need is gone. Next is access to the state of the script ... there would have to be some form of ability to interact with the executing script for admin/monitoring, more complexity. Obviously it IS possible, but the effort to implement it would be disproportionate to the benefit. It would seem unlikely you're going to get your wish. Grims [View Quote] |