Scripting Language (Wishlist)

Scripting Language // Wishlist

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john

Jan 19, 2003, 5:18pm
It would be nice if there could be a scripting language for AW

E.G.

Sub CommandArrival
if command = "open_account" then
#Open account details here
end if
End Sub

So that world owners could run RPGS from a server-side script. It would run
just like a bot except it would be a script on the server. Wouldn't require
much of a mod to the client.

strike rapier

Jan 19, 2003, 7:45pm
I think Magsy script (C lookalike) would be best

- Mark

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john

Jan 19, 2003, 8:53pm
mm, magsy script?
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strike rapier

Jan 20, 2003, 4:40am
Magsbot...

if(onething==anotherthing){
aw_say("Larda larda");
}

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ncc 71854

Jan 20, 2003, 8:36am
if(aw_avatar_add("strike rapier")){ aw_exit(); }

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joeman

Jan 20, 2003, 4:03pm
Woah, you've got some crazy functions there, what SDK are you using?
Anyway, that'd just make the bot leave, and I dont think that'd be a very
good idea :).

-Joe

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strike rapier

Jan 20, 2003, 4:16pm
o_0

if (aw_string(AW_AVATAR_NAME)=="Strike Rapier"){
aw_say("All hail the great 1, let me sacrafice myself to you!")
aw_exit()
}

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ncc 71854

Jan 20, 2003, 6:20pm
It's not about bots though, it's about scripts running in the browser. :)

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strike rapier

Jan 20, 2003, 6:27pm
Cooincidently I doubt the SDK commands would *ever* be transfered to a
server side for things like direct browser control becasue it would present
a huge security risk.. I could call aw_term on you..

- Mark

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ncc 71854

Jan 20, 2003, 7:53pm
Only if I used a bad script.

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john

Jan 20, 2003, 8:09pm
lol...grr

I mean the following:

Data storage (information from chat commands)
Whisper
Say
Teleport

Avatar Add
Avatar Delete
Avatar Change
Avatar Click

just so people can make RPGs w/o bots, etc.

[View Quote]

bowen

Jan 20, 2003, 8:38pm
> lol...grr
>
> I mean the following:
>
> Data storage (information from chat commands)
> Whisper
> Say
> Teleport
>
> Avatar Add
> Avatar Delete
> Avatar Change
> Avatar Click
>
> just so people can make RPGs w/o bots, etc.

Explain what you mean by this in specifics.

--Bowen--

john

Jan 21, 2003, 9:00am
I mean, people could make RPG bots & PAINTBALL bots from the server (world
owners only)
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grimble

Jan 21, 2003, 9:39am
The SDK is already provided as the programatic interface into the AW
environment - its only major drawback is hosting but what it does give you
is a wealth of features for interacting with the world and a choice of
"scripting languages" (including anything that can implement COM).

AW aren't going to develop their own scripting language just to help someone
who doesn't have a bot host of some sort, and existing scripting components
(like VBScript) usually come with hefty license fees on distribution
ensuring it will either raise the cost of the server or make it a
cost-option for world owners.

Then you have the question about data storage ... I can't see AW wanting to
make this option available to worlds that are hosted by them because of the
necessity for storing data in some form on their servers. Those that host
their own worlds can host their own bots and so the need is gone. Next is
access to the state of the script ... there would have to be some form of
ability to interact with the executing script for admin/monitoring, more
complexity.

Obviously it IS possible, but the effort to implement it would be
disproportionate to the benefit. It would seem unlikely you're going to get
your wish.

Grims


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