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2nd person mode (Wishlist)
2nd person mode // Wishlist
Nov 28, 2002, 7:37pm
I'm not sure how people will feel about this, but I was just thinking it would be neat so I'm posting it here and hoping to get a few comments... negative ones are welcome as well as positive ones, but that's not an invitation to start a flame war. :)
It occurred to me that we have multiple 3rd person view modes, and a single 1st person view mode, but no 2nd person view mode, so I thought about how one could be implemented.
If the world you're in is set to "Allow second person view" then here's how it would work:
When you right click on someone's avatar, the menu that comes up could include a 2nd person view mode which you could click to make it as if you were seeing through their eyes. This would be perfect for the times when someone wants to show you something, because all they would have to do is look at it and say "click my avatar and choose 2nd person view". It would also be a neat way to take screen shots, as you could quickly change to the viewing positions of various people in the room. If the person who's avatar's position you are viewing through moves out of your chat range, your view camera would be left in the last position where they were in your chat range until you change it. If you right click on another avatar while in 2nd person view mode, it would only show the option for 2nd person view if that avatar is within your chat range. That way it couldn't be used as a spying tool, because the view wouldn't go anywhere outside of your chat range. I think this would be really handy to have, but should also be switchable at the world level so that world owners who may object to it can disable it in their world and so that puzzle and game worlds can turn it off to avoid cheating. Also, I think there should be a personal privacy settings to block 2nd person view, in case someone chooses to do that.
Any thoughts on this idea?
TechnoZeus
Nov 28, 2002, 7:52pm
Very good idea :)
[View Quote]"technozeus" <TechnoZeus at techie.com> wrote in message
news:3de68c8c$1 at server1.Activeworlds.com...
> I'm not sure how people will feel about this, but I was just thinking it
would be neat so I'm posting it here and hoping to get a few comments...
negative ones are welcome as well as positive ones, but that's not an
invitation to start a flame war. :)
>
> It occurred to me that we have multiple 3rd person view modes, and a
single 1st person view mode, but no 2nd person view mode, so I thought about
how one could be implemented.
>
> If the world you're in is set to "Allow second person view" then here's
how it would work:
> When you right click on someone's avatar, the menu that comes up could
include a 2nd person view mode which you could click to make it as if you
were seeing through their eyes. This would be perfect for the times when
someone wants to show you something, because all they would have to do is
look at it and say "click my avatar and choose 2nd person view". It would
also be a neat way to take screen shots, as you could quickly change to the
viewing positions of various people in the room. If the person who's
avatar's position you are viewing through moves out of your chat range, your
view camera would be left in the last position where they were in your chat
range until you change it. If you right click on another avatar while in
2nd person view mode, it would only show the option for 2nd person view if
that avatar is within your chat range. That way it couldn't be used as a
spying tool, because the view wouldn't go anywhere outside of your chat
range. I think this would be really handy to have, but should also be
switchable at the world level so that world owners who may object to it can
disable it in their world and so that puzzle and game worlds can turn it off
to avoid cheating. Also, I think there should be a personal privacy
settings to block 2nd person view, in case someone chooses to do that.
>
> Any thoughts on this idea?
>
> TechnoZeus
>
>
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Nov 28, 2002, 8:33pm
easy to implement - just change the camera pos
[View Quote]"ncc 71854" <NCC-71854 at USS-Venture.Starfleet.UFP> wrote in message
news:3de69029 at server1.Activeworlds.com...
> Very good idea :)
>
> "technozeus" <TechnoZeus at techie.com> wrote in message
> news:3de68c8c$1 at server1.Activeworlds.com...
> would be neat so I'm posting it here and hoping to get a few comments...
> negative ones are welcome as well as positive ones, but that's not an
> invitation to start a flame war. :)
> single 1st person view mode, but no 2nd person view mode, so I thought
about
> how one could be implemented.
> how it would work:
> include a 2nd person view mode which you could click to make it as if you
> were seeing through their eyes. This would be perfect for the times when
> someone wants to show you something, because all they would have to do is
> look at it and say "click my avatar and choose 2nd person view". It would
> also be a neat way to take screen shots, as you could quickly change to
the
> viewing positions of various people in the room. If the person who's
> avatar's position you are viewing through moves out of your chat range,
your
> view camera would be left in the last position where they were in your
chat
> range until you change it. If you right click on another avatar while in
> 2nd person view mode, it would only show the option for 2nd person view if
> that avatar is within your chat range. That way it couldn't be used as a
> spying tool, because the view wouldn't go anywhere outside of your chat
> range. I think this would be really handy to have, but should also be
> switchable at the world level so that world owners who may object to it
can
> disable it in their world and so that puzzle and game worlds can turn it
off
> to avoid cheating. Also, I think there should be a personal privacy
> settings to block 2nd person view, in case someone chooses to do that.
>
>
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Nov 28, 2002, 10:32pm
wow, that'd be really interesting. never would have thought of that.
awmaki.com
[View Quote]"technozeus" <TechnoZeus at techie.com> wrote in message
news:3de68c8c$1 at server1.Activeworlds.com...
> I'm not sure how people will feel about this, but I was just thinking it
would be neat so I'm posting it here and hoping to get a few comments...
negative ones are welcome as well as positive ones, but that's not an
invitation to start a flame war. :)
>
> It occurred to me that we have multiple 3rd person view modes, and a
single 1st person view mode, but no 2nd person view mode, so I thought about
how one could be implemented.
>
> If the world you're in is set to "Allow second person view" then here's
how it would work:
> When you right click on someone's avatar, the menu that comes up could
include a 2nd person view mode which you could click to make it as if you
were seeing through their eyes. This would be perfect for the times when
someone wants to show you something, because all they would have to do is
look at it and say "click my avatar and choose 2nd person view". It would
also be a neat way to take screen shots, as you could quickly change to the
viewing positions of various people in the room. If the person who's
avatar's position you are viewing through moves out of your chat range, your
view camera would be left in the last position where they were in your chat
range until you change it. If you right click on another avatar while in
2nd person view mode, it would only show the option for 2nd person view if
that avatar is within your chat range. That way it couldn't be used as a
spying tool, because the view wouldn't go anywhere outside of your chat
range. I think this would be really handy to have, but should also be
switchable at the world level so that world owners who may object to it can
disable it in their world and so that puzzle and game worlds can turn it off
to avoid cheating. Also, I think there should be a personal privacy
settings to block 2nd person view, in case someone chooses to do that.
>
> Any thoughts on this idea?
>
> TechnoZeus
>
>
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Nov 29, 2002, 6:17am
I like the idea and I think you covered the bases with it. Probably a major
feature to add though.
Dec 2, 2002, 7:22am
Could be, but I don't think so. From a program logic standpoint, it would basically be an extra 3rd person mode with a few minor modifications:
* You could initiate it from the context menu after right clicking on an avatar.
* The camera would track the 2nd person and veiw from their location.
* The 2nd person's avatar wouldn't be rendered.
* The camera would be restrained not to go out any farther than your chat range, which would probably happen naturally anyway since when the person leaves your chat range their avatar wouldn't be there to track anymore.
TechnoZeus
[View Quote]"anarkissed" <anarkissed at nospam.alt.2600.com> wrote in message news:3de722b5$1 at server1.Activeworlds.com...
> I like the idea and I think you covered the bases with it. Probably a major
> feature to add though.
>
>
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