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I wish... (Wishlist)
I wish... // WishlistdionSep 25, 2002, 11:31pm
1. ...that the slide detection would be gone! It's absolutely annoying in
game worlds that cannot function with the bug of people going through the walls. If anyone knows if this is fixed in 3.4... please let me know. 2. ...that the action commands in objects would be more elaborate. It'd be really nice if it was an actual language that you could use with variables and the what not. There could be functions in the world settings and objects could use those functions. 3. ...that there would be a new action command that could use the chat box to place a console message type thing. It would work like this. [Object's Description]: "The Message" That way you would know that it's coming from an object. It'd be nice if you could choose the color and bold, italic, and underline as well. 4. ...that console messages could have multiple colors. It pretty much talks for itself. It's annoying that I can only have one color or style in my console messages, it'd be real nice if I could change that throughout. 5. ...that terrain textures could be used with different names. Then you wouldn't have to be limited to the stupid terrain numbers. I find it to be idiotic that you have to name the terrain textures by numbers. 6. ...that you could add shortcut keys to your world through the world settings. It'd be nice if about 5 keys were set aside that would be sent to CT bots if pressed, even if pressed when the focus is on the textbox (the character wouldn't be put into the textbox, just the key sent to the bot). That would make it easier to control things in gaming worlds and be useful in just about any world. In addition to this, there should be an option in the world settings so that bots within 20coords of the avatar would receive some of those shortcut key events (depending on which shortcut keys are allowed). -Dion technozeusNov 17, 2002, 6:51pm
1. Give me a world name and coordinates, and tell me how to duplicate what you are seeing as a bug, and I will let you know.
2. See my 10/16/2002 post, Command Enhancements. Is that close to what you had in mind? 3. Cool idea. I've sent in variations on that also. 4. They can... don't know if they could at the time you wrote that though... I'm guessing not, or you probably wouldn't have wrote that. 5. I'm sure the reason they did it that way is to keep from using huge amounts of data space, but I can think of one way they could keep from adding more data per cell, and still allow names... add a list of terrain texture names to the World Features dialog, using the current names as default, and allowing you to type in replacement names for each texture number. 6. They're working on key mapping now, but probably only for customization at the AW browser level. Perhaps when that's out of the way, a little customization (at least for some defaults) at the world or universe level could be added too. TechnoZeus [View Quote] |