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Scale command (Wishlist)
Scale command // Wishlist
Sep 14, 2002, 4:05pm
A scale command that could be used to make an object larger or smaller would
be great. It could be used with percentages (50%) to determine the new size.
So if you made the height, width, and depth all 50%, it would become half
the size it was and not stretch itself out. But it would also be able to use
meters as well (2.412) so you can stretch it out. :-)
-Dion
Sep 14, 2002, 4:20pm
Ananas' fetch script does that perfectly I think.
--Bowen--
[View Quote]"dion" <Dion at digevo.net> wrote in message news:3d837a53 at server1.Activeworlds.com...
> A scale command that could be used to make an object larger or smaller would
> be great. It could be used with percentages (50%) to determine the new size.
> So if you made the height, width, and depth all 50%, it would become half
> the size it was and not stretch itself out. But it would also be able to use
> meters as well (2.412) so you can stretch it out. :-)
>
> -Dion
>
>
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Sep 14, 2002, 9:53pm
Dion, I think he meant so that you could do it without editing the object?
~John
[View Quote]"bowen" <thisguyrules at 7k2.4mg.com> wrote in message
news:3d837e09$1 at server1.Activeworlds.com...
> Ananas' fetch script does that perfectly I think.
>
> --Bowen--
>
> "dion" <Dion at digevo.net> wrote in message
news:3d837a53 at server1.Activeworlds.com...
would
size.
half
use
>
>
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Sep 14, 2002, 10:23pm
I'm bowen, he's dion. :D
--Bowen--
[View Quote]"john" <johnfricker at lineone.net> wrote in message
news:3d83cc10 at server1.Activeworlds.com...
> Dion, I think he meant so that you could do it without editing the object?
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Sep 14, 2002, 11:19pm
An identity claiming to be known as "dion" <Dion at digevo.net> scribed the following <3d837a53 at server1.Activeworlds.com> at wishlist:
>A scale command that could be used to make an object larger or smaller would
>be great. It could be used with percentages (50%) to determine the new size.
>So if you made the height, width, and depth all 50%, it would become half
>the size it was and not stretch itself out. But it would also be able to use
>meters as well (2.412) so you can stretch it out. :-)
This was mentioned already by TechnoZues back in 1998:
>A "Scale" command.
>Example: create Scale me 2 1 .5
>This example would scale the object to 2 by 1 by .5 times its normal size.
>Caution: This command could be problematic.
>
>TechnoZeus
Either way, it does sound like a good idea... For worlds without a registry that is.
--
,,,,,
(o o)
/--------------ooO--(_)--Ooo--------------\
| Anduin (317281) |
| o The Gorean Scribe |
| o http://www.anduin-lothario.com |
| o World: GorSJ (18+ Only) |
\--------------ooO-------Ooo--------------/
Sep 15, 2002, 3:53am
Yes, scaling "on the fly", that's what fetch.php does.
It works on (estimated) 95% of all RWX objects and cannot
scale COB, but still quite useful. It can do some more
things, described on http://oct31.de/aw/fetch
The tilt and roll is obsolete for AW3.3 of course.
[View Quote]john wrote:
>
> Dion, I think he meant so that you could do it without editing the object?
>
> ~John
> "bowen" <thisguyrules at 7k2.4mg.com> wrote in message
> news:3d837e09$1 at server1.Activeworlds.com...
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Nov 23, 2002, 5:23am
Actually, I first suggested it in March of 1997. I remember sending a couple of e-mails to Shamus wish suggestions, shortly after I first got Active Worlds. Looking back on it, I suppose Roland would have been the right person to send them to at that time, but having spent only a day in Active Worlds when I decided to send in my first set of suggestions, it shouldn't be surprising that I didn't know who to send them to. :)
Oh, and by the way... a scale command should be pretty easy to set up to work properly even in a world with a registry in use, since it's only simple multiplication and the parameters would be constants. Now, on the other hand, dealing with the registry would probably be a little more complicated with one of my more recent suggestions for a scale command which would allow the use of variables and making an object grow or shrink over a time lapse as if blowing up a balloon.
I'll write a separate post with some of the ideas I sent way back then which haven't gotten used yet, since most of them have probably been misplaced and forgotten after all these years. :)
TechnoZeus
[View Quote]"anduin" <anduin at anduin-lothario.com> wrote in message news:2fm7ouoi6infsa9ev7la9afu3qvltgo7gm at 4ax.com...
> An identity claiming to be known as "dion" <Dion at digevo.net> scribed the following <3d837a53 at server1.Activeworlds.com> at wishlist:
>
>
> This was mentioned already by TechnoZues back in 1998:
>
>
> Either way, it does sound like a good idea... For worlds without a registry that is.
>
> --
> ,,,,,
> (o o)
> /--------------ooO--(_)--Ooo--------------\
> | Anduin (317281) |
> | o The Gorean Scribe |
> | o http://www.anduin-lothario.com |
> | o World: GorSJ (18+ Only) |
> \--------------ooO-------Ooo--------------/
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Nov 26, 2002, 7:17pm
That was on the feature vote for aw 3.3 but everyone seemed much more into
"Custom Avatars" ...
bah
[View Quote]"technozeus" <TechnoZeus at techie.com> wrote in message
news:3ddf2cd6 at server1.Activeworlds.com...
> Actually, I first suggested it in March of 1997. I remember sending a
couple of e-mails to Shamus wish suggestions, shortly after I first got
Active Worlds. Looking back on it, I suppose Roland would have been the
right person to send them to at that time, but having spent only a day in
Active Worlds when I decided to send in my first set of suggestions, it
shouldn't be surprising that I didn't know who to send them to. :)
>
> Oh, and by the way... a scale command should be pretty easy to set up to
work properly even in a world with a registry in use, since it's only simple
multiplication and the parameters would be constants. Now, on the other
hand, dealing with the registry would probably be a little more complicated
with one of my more recent suggestions for a scale command which would allow
the use of variables and making an object grow or shrink over a time lapse
as if blowing up a balloon.
>
> I'll write a separate post with some of the ideas I sent way back then
which haven't gotten used yet, since most of them have probably been
misplaced and forgotten after all these years. :)
>
> TechnoZeus
>
> "anduin" <anduin at anduin-lothario.com> wrote in message
news:2fm7ouoi6infsa9ev7la9afu3qvltgo7gm at 4ax.com...
following <3d837a53 at server1.Activeworlds.com> at wishlist:
would
size.
half
to use
size.
registry that is.
>
>
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Nov 27, 2002, 11:49am
Yeah, I have a little trouble understanding why myself, but I suppose it may be that the people who do a lot of building and the people who do a lot of web page surfing are not the same group of people... so perhaps the builders are failing to represent their opinion in the vote because the vote is in a place where they would be less likely to find it. That page is still there and the items on it are still not implemented, so if anyone wants to vote on it I'm guessing it's not too late. Of course, I'm pretty sure they're not going to add what ever we vote most for just because it got the most votes... but if they see a lot of votes for the same feature I think they'll give that feature a lot stronger consideration because of it.
The current totals are as follows:
Custom Avatars 148 (32.03%)
Save outgoing telegrams 61 (13.20%)
Add a fullscreen mode 55 (11.90%)
Increase the maximum cell data limit 49 (10.61%)
Add a scale command 45 (9.74%)
Access multiple universes from a single browser 37 (8.01%)
Fix the world rights lists 26 (5.63%)
User-Selectable Chat Font 26 (5.63%)
Browser skins 15 (3.25%)
Total Votes: 462
Only 462 votes is really rather pathetic, and that's probably why they haven't done much with it so far. Want to make a difference?... cast your vote. I voted for the scale command a long time ago, even though I could see it was badly out-numbered by the idea of custom avatars. A scale command would be much easier to add than custom avatars and would make it possible to build much more creatively with no added downloads, so I'm still hoping it will eventually pull ahead, but any vote at all is better than no vote because at least it shows that we care and are willing to express our opinions in a civilized manor. If the feature you would like most to see added isn't in the list, then vote for one that is in the list for now, and use the "suggestion box" link to tell what you would like, and keep it short and simple so that it will fit well in the list if they decided to add it. I strongly suggest looking over some as many as you can of the old wishlist posts if you plan to use the suggestion box, or after you vote, to help you make a more informed choice. You can go back and change your vote if you change your mind, so there's no need to wait before voting. :)
http://www.activeworlds.com/FeatureVote/
TechnoZeus
[View Quote]"j b e l l" <jbell at kmfdm.com> wrote in message news:3de3e4e3$1 at server1.Activeworlds.com...
> That was on the feature vote for aw 3.3 but everyone seemed much more into
> "Custom Avatars" ...
> bah
>
> "technozeus" <TechnoZeus at techie.com> wrote in message
> news:3ddf2cd6 at server1.Activeworlds.com...
> couple of e-mails to Shamus wish suggestions, shortly after I first got
> Active Worlds. Looking back on it, I suppose Roland would have been the
> right person to send them to at that time, but having spent only a day in
> Active Worlds when I decided to send in my first set of suggestions, it
> shouldn't be surprising that I didn't know who to send them to. :)
> work properly even in a world with a registry in use, since it's only simple
> multiplication and the parameters would be constants. Now, on the other
> hand, dealing with the registry would probably be a little more complicated
> with one of my more recent suggestions for a scale command which would allow
> the use of variables and making an object grow or shrink over a time lapse
> as if blowing up a balloon.
> which haven't gotten used yet, since most of them have probably been
> misplaced and forgotten after all these years. :)
> news:2fm7ouoi6infsa9ev7la9afu3qvltgo7gm at 4ax.com...
> following <3d837a53 at server1.Activeworlds.com> at wishlist:
> would
> size.
> half
> to use
> size.
> registry that is.
>
>
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Nov 27, 2002, 2:31pm
lol, I voted to fix the world rights, and that one only got 26, heh...
[View Quote]"technozeus" <TechnoZeus at techie.com> wrote in message
news:3de4cd69 at server1.Activeworlds.com...
> Yeah, I have a little trouble understanding why myself, but I suppose it
may be that the people who do a lot of building and the people who do a lot
of web page surfing are not the same group of people... so perhaps the
builders are failing to represent their opinion in the vote because the vote
is in a place where they would be less likely to find it. That page is
still there and the items on it are still not implemented, so if anyone
wants to vote on it I'm guessing it's not too late. Of course, I'm pretty
sure they're not going to add what ever we vote most for just because it got
the most votes... but if they see a lot of votes for the same feature I
think they'll give that feature a lot stronger consideration because of it.
>
> The current totals are as follows:
> Custom Avatars 148 (32.03%)
> Save outgoing telegrams 61 (13.20%)
> Add a fullscreen mode 55 (11.90%)
> Increase the maximum cell data limit 49 (10.61%)
> Add a scale command 45 (9.74%)
> Access multiple universes from a single browser 37 (8.01%)
> Fix the world rights lists 26 (5.63%)
> User-Selectable Chat Font 26 (5.63%)
> Browser skins 15 (3.25%)
> Total Votes: 462
>
> Only 462 votes is really rather pathetic, and that's probably why they
haven't done much with it so far. Want to make a difference?... cast your
vote. I voted for the scale command a long time ago, even though I could
see it was badly out-numbered by the idea of custom avatars. A scale
command would be much easier to add than custom avatars and would make it
possible to build much more creatively with no added downloads, so I'm still
hoping it will eventually pull ahead, but any vote at all is better than no
vote because at least it shows that we care and are willing to express our
opinions in a civilized manor. If the feature you would like most to see
added isn't in the list, then vote for one that is in the list for now, and
use the "suggestion box" link to tell what you would like, and keep it short
and simple so that it will fit well in the list if they decided to add it.
I strongly suggest looking over some as many as you can of the old wishlist
posts if you plan to use the suggestion box, or after you vote, to help you
make a more informed choice. You can go back and change your vote if you
change your mind, so there's no need to wait before voting. :)
>
> http://www.activeworlds.com/FeatureVote/
>
> TechnoZeus
>
>
> "j b e l l" <jbell at kmfdm.com> wrote in message
news:3de3e4e3$1 at server1.Activeworlds.com...
into
in
to
simple
complicated
allow
lapse
the
smaller
new
become
able
normal
>
>
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Nov 28, 2002, 7:38pm
Well, at least you voted. :)
TZ
[View Quote]"j b e l l" <jbell at kmfdm.com> wrote in message news:3de4f347$1 at server1.Activeworlds.com...
> lol, I voted to fix the world rights, and that one only got 26, heh...
>
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