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Avatar Slant to Slant of Terrain (or object) (Wishlist)
Avatar Slant to Slant of Terrain (or object) // WishlisttomiliusJul 27, 2002, 4:23am
I think, though this would just be a tiny add-on, that an avatar's rotation
should depend on the terrain or object they are walking on. For example, if it was slanted like this / the avatar would be slanted as if it were walking up that. According to what I hear about the way AW works, this and many other 3D ideas such as mine would not be easy. eepJul 27, 2002, 7:51am
The problem with this is that it just isn't realistic. I agree that the avatar's FEET and body (when crawling, laying, etc)--depending on the type of avatar, of course--should angle to the surface, just not when walking/running.
[View Quote] > I think, though this would just be a tiny add-on, that an avatar's rotation > should depend on the terrain or object they are walking on. For example, if > it was slanted like this / the avatar would be slanted as if it were walking > up that. According to what I hear about the way AW works, this and many > other 3D ideas such as mine would not be easy. tomiliusJul 28, 2002, 12:09am
Yes, true, but for certain avatars such as the skunk (my avatar so don't use
it), it would be appropriate for their bodies to slant as they walk/run up hills, etc. as well as when they are idle. [View Quote] eepJul 28, 2002, 1:48am
Right, hence, "depending on the type of avatar".
[View Quote] > Yes, true, but for certain avatars such as the skunk (my avatar so don't use > it), it would be appropriate for their bodies to slant as they walk/run up > hills, etc. as well as when they are idle. > [View Quote] |