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fractional coordinates in titlebar display (Wishlist)
fractional coordinates in titlebar display // Wishlistncc 72897Jul 12, 2002, 1:18pm
there should be an option to show the current position in fractional
coordinates on the titlebar like "27.5N 90.7W facing 084" and .PNG images should be allowed in create picture commands to create masked pictures.. joemanJul 12, 2002, 6:15pm
milestegJul 12, 2002, 7:20pm
600 ko of bulk???? for a simple codec???
LOL I hope you re joking or you should think longer before posting ;) and I agree with ncc, png support would be a great improvement, jpg look ugly when you have textures without smooth transition (ie: chessboard , text, etc...). Regards, MilesTeg "joeman" <Joeman at bootdown.com> a écrit dans le message de news: 3d2f38f0 at server1.Activeworlds.com... > PNG support would add about 600kb of bulk onto the browser. > > -Joe > [View Quote] joemanJul 12, 2002, 7:37pm
No, Roland tried adding it to the browser. The library files added about
600kb of bulk to the browser, if my memory serves me right :). -Joe [View Quote] milestegJul 13, 2002, 9:25am
well i wonder which library he tried ;)
the default implementation for png is libpng.dll and it is about 230kb .. it needs another dll, zlib.dll which has a size of 26 kb ... so we have a total of 256kb and it is for a complete support of png .. and that it is much more than we actually need, we just want to decode png , not to encode it ;) so they would get the code source and take only the parts we need... another way would be to simply use directx to do the trick ( DXSurface ) .. because it can load png, jpeg, gif or bmp. That would add 3 image type support in place of only one... not bad ? ;))) Regards, MilesTeg "joeman" <Joeman at bootdown.com> a écrit dans le message de news: 3d2f4c14$1 at server1.Activeworlds.com... > No, Roland tried adding it to the browser. The library files added about > 600kb of bulk to the browser, if my memory serves me right :). > > -Joe > [View Quote] joemanJul 13, 2002, 6:47pm
Well, I dunno which library he tried, but this is also coming from a person
who refused to implement GIF support... Well, who knows, maybe grimm can whip something up :). -Joe [View Quote] grimbleJul 13, 2002, 7:47pm
I don't think "refused" is really the word here - implementing GIF support
in commercial products involves license fees which makes it a corporate decision of AWC as to whether they see sufficient benefit in it to pay them. Apart from the principle of paying for the "right" to use a graphics format (which is outrageous in itself) I don't the licence fees come that cheap for a product that until recently was supported by those that use it by way of a $20 a year fee. Maybe now there's a more realisitic pricetag on the product, they would consider it. Grims [View Quote] milestegJul 13, 2002, 8:08pm
well, the simplest way is to use directx to do the job.. microsoft paid the
licence for it :)) Regards, MilesTeg "grimble" <grimble2000NOSPAM at btinternet.com> a écrit dans le message de news: 3d309fd5$1 at server1.Activeworlds.com... > I don't think "refused" is really the word here - implementing GIF support > in commercial products involves license fees which makes it a corporate > decision of AWC as to whether they see sufficient benefit in it to pay them. > Apart from the principle of paying for the "right" to use a graphics format > (which is outrageous in itself) I don't the licence fees come that cheap for > a product that until recently was supported by those that use it by way of a > $20 a year fee. > > Maybe now there's a more realisitic pricetag on the product, they would > consider it. > > Grims > [View Quote] joemanJul 14, 2002, 2:11am
The AW browser in itself isn't a commercial product. Well, it can be argued
in both ways. Its not a commercial product in the way that you don't need to pay to use it. It can be argued that it *is* a commercial product because its sole intent is getting AWC more cash, which doesn't seem to be working right now ;). I'm sure there's some loopholes out there where Roland could have or grimm can put a free GIF library into the Activeworlds browser. As for PNG support, it would be nice, but GIF would be better, or higher on the list of image format additions. Right now AW seems to be stagnant, so we shall see what they add when they, start working again. :P -Joe [View Quote] ncc 72897Jul 14, 2002, 10:55am
why would GIF be better? GIF = 256 colors
PNG = 16M+ color both can have 1 transparent color which is the whole point of adding them [View Quote] joemanJul 14, 2002, 1:28pm
ncc 72897Jul 14, 2002, 7:35pm
thats true, but see the possibilities of PNG compared to GIF, and u can
always convert those GIFs into PNG format [View Quote] bowenJul 14, 2002, 7:49pm
milestegJul 14, 2002, 8:17pm
well you re right...
but jpg can t be animated either... and it doesn t seem to be a problem in aw ;))) i just wanted to point out that it is up to aw browser to handle animation.... be able to load a gif doesn t implicitly mean that aw will render it like an animation... so if people want gif support . they should ask a full gif support with animation and transparency and that is maybe just more than aw wants to do for now. my main concern about png is its ability to display a full colored picture without any data loss : gif doesn't support a full colored like 16bits depth or more. jpg doesn t support no data loss. Regards, MilesTeg "bowen" <thisguyisashimmyritzer at 7k2.4mg.com> a écrit dans le message de news: 3d31f1fc$1 at server1.Activeworlds.com... > I'm pretty sure png can't be animated. Unless I missed something. > > --Bowen-- > [View Quote] |