Re: saving cell data (was Re: catagolizing project) (Wishlist)
Re: saving cell data (was Re: catagolizing project) // Wishlist
Oct 1, 2001, 8:53pm
This is only experimental. If someone can confirm that it helps, I'll be
thankful =)
[View Quote]"sw chris" <chrisw10 at nckcn.com> wrote in message
news:3bb8bcf2 at server1.Activeworlds.com...
> We found a work around. Observe:
>
> create animate me . 1 1 15000,astart;adone texture carpet1 name=c1,astart
>
> This textures the objects once every 15 seconds instead of as fast as the
> CPU can handle it. takes up 4 more characters or cell space, but I think
> it's worth it to preserve the frame rate.
> --
> SW Chris
> Eagle Scout, Philosopher, Peacemaker, and... Kung Fu Master?
> http://www.winternet.com/~mikelr/flame1.html
>
>
> "grimble" <grimble2000 at btinternet.com> wrote in message
> news:3bb807eb$1 at server1.Activeworlds.com...
1
> the
wise)
> to
> loads
> animation
> Lara
>
>
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