Re: portal rendering (was Re: Visibility Minimum) (Wishlist)

Re: portal rendering (was Re: Visibility Minimum) // Wishlist

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eep

Aug 24, 2001, 11:43am
Doesn't have to be. Trespasser even does it with MOVING polygons (doors), where they act like clipping planes and as moved, things behind render seamlessly. I've never seen that in any other game. Max Payne has "exits" which do a VERY good job of clipping things at odd angles. Hell, even Tomb Raider 2 has portal rendering at odd angles in outdoor (non-enclosed environments). It's QUITE possible in AW with RenderWare...

[View Quote] > I would guess that lots of builds that people have are not totally enclosed, so portal rendering wouldn't work all that well in lots of places.
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[View Quote]

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